It is I, Dresden. The resident B3D Battlefield aficionado.
While this thread may be a little premature, seeing as little knowledge of the next Battlefield installment has officially been divulged, outside of guaranteed beta access to MoH: Warfighter players, I wanted to create a thread that would be separate from my BF3 thread, for when information eventually does trickle in. So until that day officially arrives, I wanted to incite conversation regarding speculation, technical inquiries and so forth. Personally, I'd love it if DICE continued the trend of creating a new engine for each new title. A new Frostbite engine for the fourth installment would be incredible. Something I've always wanted to see in the Battlefield series was real time weather effects and a day/night cycle. Grand Bazaar had rain, which looked great. The Special Forces expansion for BF2 had a night map where players utilized night vision, which was also really fun. I think it would be neat to be playing a map where all of a sudden it transitioned to night. Or heavy rain or snow.
Also, one of my few gripes with BF3 was only two factions. BF2, including the expansions had something like six. It would also be nice to feature a game mode where more than two factions were at odds, which would probably result in higher player caps, like maybe 128. Battlefield maps are only getting larger and larger with each game, so I welcome the idea of larger server capacities. DICE has been pretty proficient at establishing intriguing new game modes, so I trust that some interesting new ones are on the horizon.
So what does the B3D community expect/anticipate/want to see with the next installment?
While this thread may be a little premature, seeing as little knowledge of the next Battlefield installment has officially been divulged, outside of guaranteed beta access to MoH: Warfighter players, I wanted to create a thread that would be separate from my BF3 thread, for when information eventually does trickle in. So until that day officially arrives, I wanted to incite conversation regarding speculation, technical inquiries and so forth. Personally, I'd love it if DICE continued the trend of creating a new engine for each new title. A new Frostbite engine for the fourth installment would be incredible. Something I've always wanted to see in the Battlefield series was real time weather effects and a day/night cycle. Grand Bazaar had rain, which looked great. The Special Forces expansion for BF2 had a night map where players utilized night vision, which was also really fun. I think it would be neat to be playing a map where all of a sudden it transitioned to night. Or heavy rain or snow.
Also, one of my few gripes with BF3 was only two factions. BF2, including the expansions had something like six. It would also be nice to feature a game mode where more than two factions were at odds, which would probably result in higher player caps, like maybe 128. Battlefield maps are only getting larger and larger with each game, so I welcome the idea of larger server capacities. DICE has been pretty proficient at establishing intriguing new game modes, so I trust that some interesting new ones are on the horizon.
So what does the B3D community expect/anticipate/want to see with the next installment?