Yours sistem spec

Lazy said:
Of course. My question was why are those PS2 VGA adapters only supporting synch-on-green monitors?
Er, sync-on-green is a requirement of hardwares VGA output - ie. that's what straight VGA cable will work like(not adapter). Adapters CAN go around that, if well, they actually are more then just a cable.

If the consoles are outputting in component and proscan, it won't exactly match DC's VGA standard.
Uhmm, obviously no other console actually has that as a standard option so in market sense, sure... But as far as signals go, afaik both PS2 and XBox both generate native VGA.
 
london-boy:
No, the Blaze VGA Adapter works with any kind of monitor, not only the sync-on-green ones.
That line of discussion was referring to the VGA cables Sony provided with the Linux Kit. Blaze gives a nice base of compatibility for the different monitor types and for games, but it's VGA results are held back from perfect function by many games which don't target VGA in the first place.

Fafalada:
Er, sync-on-green is a requirement of hardwares VGA output - ie. that's what straight VGA cable will work like(not adapter). Adapters CAN go around that, if well, they actually are more then just a cable.
Again, I questioned why Sony released such a limited solution with their cord when DC showed that VGA adapters could provide much more compatibility and still be priced in the $15 range.
 
Lazy8s said:
london-boy:
No, the Blaze VGA Adapter works with any kind of monitor, not only the sync-on-green ones.
That line of discussion was referring to the VGA cables Sony provided with the Linux Kit. Blaze gives a nice base of compatibility for the different monitor types and for games, but it's VGA results are held back from perfect function by many games which don't target VGA in the first place.

Fafalada:
Er, sync-on-green is a requirement of hardwares VGA output - ie. that's what straight VGA cable will work like(not adapter). Adapters CAN go around that, if well, they actually are more then just a cable.
Again, I questioned why Sony released such a limited solution with their cord when DC showed that VGA adapters could provide much more compatibility and still be priced in the $15 range.


Lazy, Sony never "released" anything. The cable u're talking about is the Linux Kit cable, which is not primarily meant to be used for games. So you (usual) comparison with DC is a bit flawed.
The Blaze VGA adapter, as well as the Linux cable, will obviously only work properly with those titles that run at full resolution. What you get with the blaze adapter is software to actually forse pro-scan output, which u can't do with the Sony cable.
So, in conclusion, the Sony cable will ONLY work with the games that have an option to support Pro-scan.
The Blaze adapter will work with ANY game that runs at full resolution, whethet the option is there or not. Of course with some problems here and there, but still much better than the Sony cable.
Again, i'm not sure why you need to once again bring DC into the discussion....
 
london-boy:
Again, i'm not sure why you need to once again bring DC into the discussion....
The Dreamcast is the only console with proper VGA support for games this generation, so it's the only relevant example to this line of discussion about consoles in the next generation having an adequate VGA option. The real question is why you needed to bring the PS2 into the discussion - a platform where 90% of the games don't even give the option for non-interlaced output.
 
Lazy8 said:
Again, I questioned why Sony released such a limited solution with their cord
VGA cable was never a PS2 accessory - it was a Linux kit accessory.
Anyway, afaik aside for Sega noone officially bothered with VGA cables at all - and moreover Sony held back PScan support for around 2 years until finally allowing it.
Whatever the politics behind that decision, I guess they figured they didn't need it...
 
Lazy8s said:
london-boy:
Again, i'm not sure why you need to once again bring DC into the discussion....
The Dreamcast is the only console with proper VGA support for games this generation, so it's the only relevant example to this line of discussion about consoles in the next generation having an adequate VGA option. The real question is why you needed to bring the PS2 into the discussion - a platform where 90% of the games don't even give the option for non-interlaced output.


Errrm no, the topic went into a "PS2 doesn't output true VGA" and we were discussing just that, blaze adapter and all. THEN you felt the need to bring up how "DC is the only console with proper VGA out" which is as usual a flawed argument.
What DC had was a proper VGA CABLE/BOX which was official and widely available, and we all thank Sega for that.
VGA output is VGA output on every console, be it DC, GC, PS2 or Xbox. The fact that you need 3rd party cables to enjoy it on the other consoles is another matter altogether. Just get over it, Lazy8s for Christ's sake.
 
No, the line of discussion was simply about proper VGA support; it was you who then inexplicably forced the PS2 into the debate by bringing up its VGA solution, the Blaze adpater. And it's that example which is the flawed one because proper support ultimately entails native support through the games - and that isn't as widespread through the PS2 library.

The real difference between the DC and the other consoles in that regard isn't only the distribution of its VGA adapter; it's that the DC outputs its CRTC-filtered interlaced signal and its non-interlaced signal simultaneously, so it was rather automatic for DC developers to enable a proscan support option for VGA.
 
^ ^ Again, read the posts next time.

PC-Engine came out with his "Real VGA" output crap. To which Archie and I responded with "as opposed to FAKE VGA output?". So PC-Engine brought it up. That's how PS2 came up. DC had nothing to do with it.
I was only explaining that there is no "fake" VGA. That even the "weird" Blaze VGA solution makes PS2 output "true" VGA.
Are you going to put words in my mouth for much longer, Lazy?

Next please...
 
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