Yamauchi on the PS3: "...beginning of a new world..."

The GT4 comparison real life shots are pretty bad. They probably hand picked the shots that closely matched the console shots. Let's look another shot of GT4:

http://firingsquad.com/games/gran_turismo_4/images/79.jpg

Yes, it's an amazing picture. But to me it's not close to a real photographic shot. I'm sure next gen will bring us closer to a real photographic shot, but will not bring us photographic quality. The reason I have have my doubts is considering offline renders (with all it's tricks) have yet to totally convience me.
 
I dont care what anyone says, i still stand by it... GT4 + GT3 are two of the most photorealistic games we have today on current gen consoles. And i cannot wait to see what they do with the ps3 hardware.

and just to clear that statement up.... when i say "most photorealistic", i do not mean they ARE photorealistic, but the games on the current consoles that looks the most like real life.
 
Sounds like he's enthusiastic about the next generation PlayStation, and why not... are developers not allowed to express their feelings. (this is directed towards those comments about it being no more than PR drivel)
 
MBDF said:
Sounds like he's enthusiastic about the next generation PlayStation, and why not... are developers not allowed to express their feelings. (this is directed towards those comments about it being no more than PR drivel)
Talking the talk is worthless, no matter if it's Sony devs or MS devs doing the talking. Let's see them walking the walk instead. :D

Of course, particulary with PS3 that is going to be difficult, seeing as the launch is some ways off still (and no date set either, publically at least). Devs will not be able/allowed to show their work on final hardware for months, so until then we can't judge how good the hardware really is. Devs being "enthusiastic" may count for nothing, if that enthusiasm is purely fuelled by Sony/MS money...
 
Guden Oden said:
Talking the talk is worthless, no matter if it's Sony devs or MS devs doing the talking. Let's see them walking the walk instead. :D

Of course, particulary with PS3 that is going to be difficult, seeing as the launch is some ways off still (and no date set either, publically at least). Devs will not be able/allowed to show their work on final hardware for months, so until then we can't judge how good the hardware really is. Devs being "enthusiastic" may count for nothing, if that enthusiasm is purely fuelled by Sony/MS money...

I agree, though I think Kaz is just genuinely exited.... as is, yes, Allard, and co. about the prospects that their respective system brings to the table... but yeah, it is part of their job to sell products.... though it helps that it's a product they believe in and not a new pair of Nike's... what I mean is I'm sure they are as exited as we are, and that's a good thing.

Though sometimes yes... a little too exited :cool:
 
MBDF said:
I agree, though I think Kaz is just genuinely exited.... as is, yes, Allard, and co. about the prospects that their respective system brings to the table... but yeah, it is part of their job to sell products.... though it helps that it's a product they believe in and not a new pair of Nike's... what I mean is I'm sure they are as exited as we are, and that's a good thing.

Though sometimes yes... a little too exited :cool:

How can you say they may be too excited when you haven't seen what they have been able to do. We here are very defensive because we don't want to get our hopes up only to be kicked down with dissappointed games. They know what they are creating we don't.

Let me show you what GT5 looks like now. Keep in mind this game is at least one year away and has not even closely seen the RSX or the RSX -> CELL connectivity.

vgt33op.jpg


I know bad quality. This is NOT direct feed.
 
well call me excited , i can't wati to play a game with one blue car zoomed relaly close and no back rounds or track
 
That pic doesn't mean much now anyway if the PGR3 guys can uses 100K poly models I don't see why the GT guys won't, but since it is a GT game I say the interiors will not be as detailed as PGR3 and the exterior will look better
 
jvd said:
well call me excited , i can't wati to play a game with one blue car zoomed relaly close and no back rounds or track

So, are you saying that the cars will probably not look like this on the track?
 
There was esp one track in GT3 i remember from when looking at the replays/at night and rain), that fooled me. It atleast to my eyes looked real.

IMO this "real" look many wants etz. For me thats kind of a 2-way road because of many things.

Ex i have find many things in games or "gameworlds" that is far away from "real-looking" to be beautiful and gorgeus just of the look or styles of it.

If a game grabs you in and touches every aspect of your mind that world becomes alive and photorealistic or what you would call it by my definition.
 
mckmas8808 said:
How can you say they may be too excited when you haven't seen what they have been able to do. We here are very defensive because we don't want to get our hopes up only to be kicked down with dissappointed games. They know what they are creating we don't.

Let me show you what GT5 looks like now. Keep in mind this game is at least one year away and has not even closely seen the RSX or the RSX -> CELL connectivity.

vgt33op.jpg


I know bad quality. This is NOT direct feed.

i dont believe how RSX and CELL are connected has anything to do with how good the games will look. that will depend on RSX.
 
pakpassion said:
i dont believe how RSX and CELL are connected has anything to do with how good the games will look. that will depend on RSX.

No you just need to do a search and reseach it. I can assure you that CELL->RSX connectivity will make games look better. I'm 100% sure of that trust me.;)
 
mckmas8808 said:
So, are you saying that the cars will probably not look like this on the track?

Probably not esp if its laucnhed anytime near the ps3 launch. Its just a car on a black backround with no physics or other cars .

The question is can they keep that model quality with 10 other cars on the track with physics , collison , crowds and engrousing backrounds ?

This video doesn't prove they can . Its just one car on a backround and we are 6 months away from a rumored launch.
 
"If Cell<>RSX doesn't make games look better, it's a bit of a waste of time adding it!"

Err, physics and AI?

I agree, the CPU doesn't matter that much.
 
jvd said:
Probably not esp if its laucnhed anytime near the ps3 launch. Its just a car on a black backround with no physics or other cars .

The question is can they keep that model quality with 10 other cars on the track with physics , collison , crowds and engrousing backrounds ?

This video doesn't prove they can . Its just one car on a backround and we are 6 months away from a rumored launch.

jvd just look at this video.
http://s42.yousendit.com/d.aspx?id=21DZ3XPUV89H91BTQUNI5WGJ1T

*Please note GT5 will look better than this. We all know this. The Mazda and Mitsubishi Lancer are the only GT5 model cars. Also notice the movements of the pit crew at the end. *drools*
 
why would i watch something that isn't running on hardware ?

You have yet to show me anything on the ps3 that can prove to me that the car model shown will be attainable in a real racing enivorment .

Sorry cgi e3 videos don't count .

*Please note GT5 will look better than this. We all know this. The Mazda and Mitsubishi Lancer are the only GT5 model cars. Also notice the movements of the pit crew at the end. *drools*

Oh yea when did u play gt5 ?

Oh thats right you didn't , nice making baseless claims . The sony way . God the trolling has gotten so bad on this forum its not even funny . COme on sonic i know you can do a better job than this
 
Bill said:
"If Cell<>RSX doesn't make games look better, it's a bit of a waste of time adding it!"

Err, physics and AI?

I agree, the CPU doesn't matter that much.

Search the forum please. You're new so you probably really don't know much so I understand. Read this Bill.

Some of the most interesting footage and information came at the end of the piece, when Young talked about the latest iteration of the Medal Of Honor series for PlayStation 3, currently in development at EA Los Angeles. He revealed that, while still early in development, the PS3 version of the game was already fill-rate bound, leaving 4 SPUs of the PlayStation 3 ready to be used for code-powered effects such as physics, particles, AI, and so on.

He also advanced his theory that, while only 20% of the processing power would be used for processes other than rendering in the current generation, as much as 50% would be available for AI, physics, and other such tasks in the next generation. This would hopefully lead to a much more sophisticated experience that isn't just better graphics running on a similar codebase, and while doing this, Electronic Arts is "trying to hold to a [budget] increase of 50% over the current generation" for next generation console titles.


They are using 3 SPEs for graphics sir.
 
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