Xenon Information from MS

http://www.major-nelson.com/blogcast/GDC-3-8-05-mp3.mp3

well that would be today, it's after midnight on the U.S. west coast now.


he said they're going to "show a little bit of leg" ...talk a little bit of the Xenon user interface might look like...talk a little bit about the specs.


hehe...I like how J Allard said Xenon... sounded like Zeeenon ^__^

bring it on.

Edit by DB: Changed title from "J. Allard to talk a little bit about Xenon tomorrow (today?)" to target discussion here.
 
Thats right. Just bring it! :D

Cant wait to see how much further MS will push next gen games on next gen hardware.

Live360 - play around the world
 
So Allard did refer to the xbox2 as "Xenon" ?
Would that mean it won't be called xbox 360 after all?
Maybe it'll be Xenon 360.
 
rabidrabbit said:
So Allard did refer to the xbox2 as "Xenon" ?
Would that mean it won't be called xbox 360 after all?
Maybe it'll be Xenon 360.

Name hasn't been officially announced so I doubt he'll quit using the Xenon code-name. He re-iterated that tomorrow is for game developers. Game devs could could care less what it is called. E3 or shortly before seems the time they're going to announce all the details.

Tommy McClain
 
Company’s Chief XNA Architect Shares Vision for HD Era of Gaming

SAN FRANCISCO — March 9, 2005 — Today at the annual Game Developers Conference (GDC), Microsoft Corp. announced the first details of its next-generation Xbox® video game system platform, highlighting how hardware, software and services are being fused to power enhanced game and entertainment experiences.

Microsoft Corporate Vice President and Chief XNA™ Architect J Allard further outlined the company’s vision for the future of entertainment, citing the emergence of an “HD Era†in video games that is fueled by consumer demand for experiences that are always connected, always personalized and always in high-definition.

“In the HD Era the platform is bigger than the processor,†Allard said. “New technology and emerging consumer forces will come together to enable the rock stars of game development to shake up the old establishment and redefine entertainment as we know it.â€

Building on 10 years of innovation with the DirectX® API, the Microsoft® Windows® and Xbox platforms will enable ground-breaking game experiences in the HD Era. Illustrating what that means for gamers, Allard shared the first details about the next-generation Xbox guide. Persistent across all games and media experiences, the guide is an entertainment gateway that instantly connects players to their games, their friends and their digital media.

Features of the guide include these:

· Gamer Cards. Gamer Cards provide gamers with a quick look at key Xbox Live™ information. They let players instantly connect with people who have similar skills, interests and lifestyles.

· Marketplace. Browseable by game, by genre, and in a number of other ways, the Marketplace will provide a one-stop shop for consumers to acquire episodic content, new game levels, maps, weapons, vehicles, skins and new community-created content.

· Micro-transactions. Breaking down barriers of small-ticket online commerce, micro-transactions will allow developers and the gaming community to charge as little as they like for content they create and publish on Marketplace. Imagine players slapping down $.99 to buy a one-of-a-kind, fully tricked-out racing car to be the envy of their buddies.

· Custom playlists. This feature eliminates the need for developers to support custom music in games. The guide instantly connects players to their music so they can listen to their own tracks while playing all their favorite next-generation Xbox games.

Typifying the HD Era game experience, the guide requires hardware designed with software in mind. System-level features of the guide such as custom playlists, the Xbox Live Friends list and voice chat are enabled at the chip level, liberating developers to focus on creating games, not developing for technical certification requirements (TCRs).

To support consumer demands for the HD Era, the next-generation Xbox is designed around key principles that let developers maximize real performance, using concepts they are already familiar with.

The next-generation Xbox hardware design principles include the following:

· A well-balanced system that will deliver more than a teraflop of targeted computing performance

· A multicore processor architecture co-developed with IBM Corp. that provides developer “headroom†and flexibility for the HD Era

· A custom-designed graphics processor co-developed with ATI Technologies Inc. designed for HD Era games and entertainment applications

In addition, familiar software technologies such as DirectX, PIX, XACT and the recently announced XNA Studio — an integrated team-based development environment tailored for game production — complement the new hardware to help game developers unlock increasingly powerful and complex silicon.

The HD Era gaming platform will strike an elegant balance of hardware, software and services to power the new experiences consumers demand. Games and entertainment features such as the next-generation Xbox guide represent a shift toward more immersive and integrated consumer experiences. This shift will be further illustrated by a significant leap to high-definition graphics, where character movements and expressions are intensely vibrant and nearly indiscernible from real life; by multichannel, positional audio fidelity so clear and precise that players will be able to hear the faintest enemy footsteps sneaking up behind them; by richer online communications; and by an abundance of on-demand content for game consoles.

Sorry, there was no link posted with it at GA. 1TeraFlop? Is MS still using NVFlops? ;)

Fredi
 
"More than a Teraflop", "nearly indiscernible from real life" :LOL:

Oh no! now who claims Sony was the one overhyping and overpromising :LOL:

Well, they had to put the "more" there, because Kutaragi let go the 1 Tereflop frog from his mouth ;)
· Micro-transactions. Breaking down barriers of small-ticket online commerce, micro-transactions will allow developers and the gaming community to charge as little as they like for content they create and publish on Marketplace. Imagine players slapping down $.99 to buy a one-of-a-kind, fully tricked-out racing car to be the envy of their buddies.
More like "allow developers to charge as much as they like" :devilish:
· Custom playlists. This feature eliminates the need for developers to support custom music in games. The guide instantly connects players to their music so they can listen to their own tracks while playing all their favorite next-generation Xbox games.
This would suggest a HD after all.
System-level features of the guide such as custom playlists, the Xbox Live Friends list and voice chat are enabled at the chip level, liberating developers to focus on creating games, not developing for technical certification requirements
So is the elusive "Third processor" in xbox2 after all just a chip that does those Live functions? A separate chip would be a bit too much for those, wouldn't it?

Other than that "More than a Teraflop" ( :LOL: ) there wasn't much news.
High definition was a given.
Live features, other than micro payments, aren't those already what current live more or less offers, only refined for xb2.
Isn't the custom playlist feature already in the current xbox an "on the chip" feature? It's part of the dashboard, and the dashboard software is on the xbox rom or somewhere, how would the new solution differ other than it should be available in game too, not just before you load the game.
 
rabidrabbit said:
"More than a Teraflop", "nearly indiscernible from real life" :LOL:

Oh no! now who claims Sony was the one overhyping and overpromising :LOL:

Well, they had to put the "more" there, because Kutaragi let go the 1 Tereflop frog from his mouth ;)

Come now, fight fire with fire ;) Why is it Sony gets defended on a regular basis, but if someone else does it they are slammed?

I have always said Nintendo's biggest mistake with the GCN was being honest and realistic about their machine. The GCN is a well designed, effecient, and powerful machine. But you have every fan-person in the world going, "Lame!!!111 GCN only does 10M polys/s?!!!111 PS2 is older and does 66M!!!111 GCN is pwned!!!111"

I could personally care less. I want to see hardware and development tools that make that power more accessible, allow designers to spend more time making/design/tweaking the game content/gameplay, and at a quicker / more affordable pace than now. It is just like cars: HP does not always tell the entire story.
 
"HD Era" yet it won't be able to play standard HD-DVDs or Blu-Ray discs available from your local video store. :yawn:

Will 1080i or 1080p be supported?
 
DemoCoder said:
"HD Era" yet it won't be able to play standard HD-DVDs or Blu-Ray discs available from your local video store. :yawn:

Will 1080i or 1080p be supported?

Go back and read the inititial comment again. The press release says:

“HD Eraâ€￾ in video games

You are mixing your expectation of a gaming console to play HD movies with the fact this is a game device first and foremost. As the quote says, HD era in video games.

The funny thing about the drive most people have for these to be HD players is that most of the people I know who have Xboxs and PS2s do not use them to watch DVD movies because a dedicated player just does it better. And while I am sure aspects of every console will disappoint some, the fact is they can only do so much. I would prefer effort to be put toward its primary use: Gaming. If I want to watch HD movies I will get a HD player when (a) they are affordable and (b) when there is actually a library of quality movies available, at a low price. Until then I could care less about HD movies.
 
Many people do not use PS2 and xbox as their dvd players any more.
But many people who bought them at or near launch did use them as their only dvd player, until they were possibly replaced with more capable standalones.

Hardcore gamers who buy consoles at launch are often medium- to softcore hometheater hobbyists who spend most of their money in their gaming hobby and also less in their HT hobby, and they may be more critical with their gaming gear and may not spend that much money adopting new home teather tech as soon as it's launched, instead taking a wait and see approach unlke with their gaming purchases.

Still, there must be quite a few homes that still use their consoles as their only DVD player. Especially at homes where a "device that gets the job done" is considered good enough (until it breaks down ;) )
Many moms and dads who bought a PS2 for their kids and as a livingroom entertainer really don't care or even see the difference in quality and operation between a console as a dvd player and a standalone one.
 
Can't wait to see PS3 computing rating expressed in NVFLOPS.
6 Teraflops baby, 1000X PS2 computing power :LOL: :LOL: :LOL:


Joking a part,Kutaragi has never said a Teraflops in PS3,but that Cell will be capable of a Teraflop.That's actually true since we're talking about a scalable processor.
 
HD hype for HD era (tm)

More than a teraflop... how can they put such an outright lie with a good number which can't be dismissed as a subjective view? Are they desperate or something? :rolleyes:
 
Shinjisan said:
Joking a part,Kutaragi has never said a Teraflops in PS3,but that Cell will be capable of a Teraflop.That's actually true since we're talking about a scalable processor.

Very true, it's the internet trolls that love to put words into people's mouths.
However, now that MS specifically mentioned "more than 1Teraflop power" for Xbox2, i'm sure Sony will come out with their response very soon. :LOL:

War of the Words, released Summer 2005 with Tom Cruise, directed by Steven Spielberg.
 
Shinjisan said:
Joking a part,Kutaragi has never said a Teraflops in PS3,but that Cell will be capable of a Teraflop.That's actually true since we're talking about a scalable processor.

I know what you mean by scalable, and that does not apply to most current processors, BUT in many regards what we will see from here on out is scalable with multicore machines. Dual core, Quad cores, and even the odd Tri core (X2).

The question is will the CELL in the PS3 be 1TFLOPs?

Don't answer that, because it does not matter ;) The PS3 CPU is gonna rock (all FLOPs aside). What really matters is what the machines do "in game" (where total system design, development software, and 3rd party support are all equal elements), all the other stuff is for play ground fights.
 
Would someone start taking notes and building a list of promises they are giving us for next gen.

It'll make the "after the war cleaning up" easier in few years, as there'd be proof easily available as who said what and was it said officially or was it just funboi forum rumours and misquotes :)

I know there's a great danger involved, but time has come to summon the terrible, oracular spiritless flesh!
Mods, keep your locks ready.

Deadmeat, Deadmeat, Deadmeat..........
 
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