So you want to keep the Sram , make the Apu bigger and then add in more costly DDR4.You are putting more stuff in the slim than I meant. Go faster DDR4, cost neutral, keep esRAM, a 16 CU Baffin would only add maybe 10-15 MM^2 over the existing GPU so you would still have a sub 200mm die. That means that the SOC will cost ~ $25 if yields are good + whatever royalties AMD gets. Thus the SOC should be sub-$50. We will found out next week, but to me it is a no-brainer to go that route.
all of the xboxs are the same, just different power levels.
So you want to keep the Sram , make the Apu bigger and then add in more costly DDR4.
I still believe MS wants to shrink as far as thy can and then ditch it for cheaper scorpios down the line instead of adding more to their pipe line for development
So you think adding $5 to COGS in exchange for beating OG PS4 and having solid 1080P60 machine that you can still sell at $199 is a poor trade-off?
Yes , because then MS will have the xbox one with 2Xm people , Xbox 1.5 with Xm people and then Scorpio with Xm people.
So which one does a developer target ? Not to mention that its not $5 as MS is going to have to provide support for the new hardware and support the xbox one , xbox 1.5 and scorpio
I understand from Sony's point of view they have the PS4 and PS4 Neo , The PS4 Neo will be used to stabilize the frame rate and for PS VR games. It makes sense to have it. But that's it , they have 2 models . One at 4XM units and one at Xm units.
But that's it just 2 levels to design.
I think if you futz with the xbox one your going to loose its only strengths which is its price and power consumption. The xbox one at 28nm was using 20-30 watts less than the ps4. The shrink could get them into more designs than simply the xbox one slim.
I think you are missing the point. OG + slim + Scorpio = xbox market. There won't be separate markets. Also, accounting nit, support wouldn't be in COGS.
But you will need to create product for all 3. Heck if you add in the rumored oculus support in scorpio you will have this in 2017
Xbox one , Xbox 1.5 , Scorpio , Scorpio VR . Games will still need to be QA and all the settings will need to be tested across all the platforms.
Your going from having to support one system to three different systems over night basicly. I don't see that as a wise move
Isn't LPDDR4 using a more expensive process?
It's also 16n prefetch, so maybe DDR4 would perform better.
GDDR5X seems to be almost the same as GDDR5, with doubled PHY at the cost of a doubled prefetch. Some stop gap because hbm is just too expensive.
So you think adding $5 to COGS in exchange for beating OG PS4 and having solid 1080P60 machine that you can still sell at $199 is a poor trade-off?
one of the 'leaked' reasons behind the neo was that it was cheaper to go that route than what is considered a simple shrink would have cost. Obviously how true it is we don't know.
Or is that reason so unlikely that it has been ruled out already?
but if that is the case, it may also be true for xbox also.
That's reasonable, and as you said that goes for MS also.I don't think it's necessarily cheaper, more like if upgrading the apu costs you $50 but you're able to charge $100 more for it, you've now added $50 to your margins with the upgrade.
one of the 'leaked' reasons behind the neo was that it was cheaper to go that route than what is considered a simple shrink would have cost. Obviously how true it is we don't know.
Or is that reason so unlikely that it has been ruled out already?
but if that is the case, it may also be true for xbox also.
A faster GPU would also demand doubling the ROPs, which in turn may require a significant re-engineering the interface to a now even smaller looking pool of esram.
One could argue that they'd be sticking to similar resolutions if they're sticking to 32MB ESRAM & similar main memory amounts. More flops per pixel.
Baffin is supposedly somewhat bigger than the GPU component of X1. It goes against the idea of driving X1 cost down as much as possible, as does going for the fastest flavours of DDR4. It'd still be much slower than Neo.
A faster GPU would also demand doubling the ROPs, which in turn may require a significant re-engineering the interface to a now even smaller looking pool of esram.
You're taking about sinking lots of money and engineering into a marginal technical victory against a machine that's already won, while surrendering the low price market that MS could still actually gain some traction in.
The extra CUs would only be another $2 ish worth of silicon so ... yeah. You think $199 is not low price? That is what i was suggesting for the digital only version of the box.
The costs of supporting a third device will be greater than the return on investment.The extra CUs would only be another $2 ish worth of silicon so ... yeah. You think $199 is not low price? That is what i was suggesting for the digital only version of the box.
The costs of supporting a third device will be greater than the return on investment.