The community feedback based monthly updates is probably the highlight of XB1.
I've sort of fallen out of gaming with other hobbies taking over so I don't play much. However, I do enjoy checking out the new features as they are released.
Happy they closed down Xbox entertainment unit. They should probably consider a hardware refresh mid cycle with additional power. Would they be the first do try such?
That's way too early. This time around 4 years isn't enough for a significantly better hardware, they'd be shooting themselves in the other foot.we've talked about it before. Best bet is to keep the xbox one till 2017 I believe and just go with the newest amd chips again. Perhaps 32 gigs of ram and an ssd will be viable . They should be able to make games that will work on both consoles
off topic but probably even before I registered I read a post or topic, I believe you wrote it. In it you were congratulating MS on the excellent hardware and business choices made by them for the Xbox One project. I always wanted to know (if you wrote it and can remember it) if it was serious or sarcastic. Because if it was serious, there was a lot of hyperbole, especially given the current state the Xbox brand (a direct result of the hw/business choices).
Though maybe, it was written in response to the rumoured 2-3TF dual GPU specs? I can't remember.
I don't think they will do a hardware refresh mid cycle: the current Xbox One project is still in the deep red; MS can never persuade investors to agree to sink a few more billion into the development of a new console; especially now that MS explained to investors, and the media (through Penello, Major Nelson, and Polygon) that the strongest system never gets the biggest market share/wins the generation.
They will force MS to sell the Xbox division 10 times before they drop a few more billions on it.
It would be nice though; I plan to pick up an Xbox One a few years from now, I would certainly love to play the games a resolution that more closely resembles the HDTV which I have had for +5 years now But bottom line: a redesign would be too costly, even for MS.
That's way too early. This time around 4 years isn't enough for a significantly better hardware, they'd be shooting themselves in the other foot.
we've talked about it before. Best bet is to keep the xbox one till 2017 I believe and just go with the newest amd chips again. Perhaps 32 gigs of ram and an ssd will be viable . They should be able to make games that will work on both consoles
we've talked about it before. Best bet is to keep the xbox one till 2017 I believe and just go with the newest amd chips again. Perhaps 32 gigs of ram and an ssd will be viable . They should be able to make games that will work on both consoles
2017 is too soon for next gen. There would be less chance of being able to have stacked DRAM on cool-running console-class AMD APUs and an affordable $400 price point.
2018 / 2019 is when the industry is expecting next gen Xbox and PlayStation.
They'll need to have enough hardware performance to support 4K games, hardware that's really good enough for VR if it takes off (PS4 VR games on Morpheus may only have PS3+ graphics given framerate/refrsh demands) not to even mention an improvement in graphics, lighting etc.
Nintendo may go ahead with launching their next console in 2017, or earlier, but I wouldn't bet on the Xbox One successor arriving before Nov 2018 at the soonest.
Console launches are expensive.......2017 is too early.
Microsoft is already cutting fat away from the XBOX division, and board members haven't really liked the XBOX since day 1, back in 2001.
In fact, with Balmer gone, if XBONE doesn't start doing alot better, there's at least a decent chance that Microsoft may not even want to bring out another XBOX.
MS can gain a lot of performance by moving away from a APU and splitting the cpu and gpu into different chips.
That works with iPad.
That works with iPad.
mandating that that XBOX Two games work on Xbox One sounds like a very tall order and one that wont be financially worthwhile for devs. PS5 will have that advantage out the gate.
The only problem is the "exoticness" of Xbox One in that plan... if it were as straight CPU-GPU implementation like PS4 then BC becomes a lot easier. mandating that that XBOX Two games work on Xbox One sounds like a very tall order and one that wont be financially worthwhile for devs. PS5 will have that advantage out the gate.
Seems unlikely to me but if Microsoft were to proceed down a line of two machines with backwards compatibility between generations, I can imagine they'd want to be leaving ESRAM for Xbox Two. Find a way to obfuscate the features into faster GDDR RAM and have modified APIs that make this invisible to games.The only difference between Xbox One and PS4 is ESRAM. Design ESRAM into Xbox Two. Done. I don't see why it would be difficult to support two models, one with a high-end version of the same hardware. You have the same software and APIs, where their VM setup should be beneficial to implementing backwards compatibility.