Xbox Vidcam! Included With Xbox Live Kit

Oooh, and that's where the camera is for... Evidence! :LOL:

Seriously now, I think EyeToy: Chat won't be beaten by a device like this. Because it's only a camera. EyeToy can attract a much broader audience with it's games.
 
Speaking of which, as for supposedly being such a resounding success sales-wise, I find the number of games supporting the eyetoy to be rather lacklustre, limited to exactly two titles AFAIK, one of which is the disc that comes with the toy itself when purchased...
 
Guden Oden said:
Speaking of which, as for supposedly being such a resounding success sales-wise, I find the number of games supporting the eyetoy to be rather lacklustre, limited to exactly two titles AFAIK, one of which is the disc that comes with the toy itself when purchased...

The new Harry Potter uses the Eyetoy for some mini games (reviews say the mini games are very good), and there's a few titles that are out in japan IIRC.
A lot of titles for Eyetoy are coming from japan BTW.
 
Isn't there some Karaoke game which uses the EyeToy?

And some dance game, EyeToy Groove?

And MLB Baseball 2005 lets you take a pic and map it to a created baseball player.

With the sheer number of those out there, I'm sure there will be a lot more.
 
Ah yes, SCEE had licenced a technology that enabled the use of a face in-game. Curious which games will support the technology.
 
They'd need a LICENSE for that? :oops:

Guess some idiotic patent was taken out for that brainstorm of an ideal... :rolleyes: Jesus, that's dumb.
 
A licence for the technology. I am sure that was cheaper than buying the company out. ;)

It's not a licence for the concept... ;)
 
Vysez said:
Guden Oden said:
Speaking of which, as for supposedly being such a resounding success sales-wise, I find the number of games supporting the eyetoy to be rather lacklustre, limited to exactly two titles AFAIK, one of which is the disc that comes with the toy itself when purchased...

The new Harry Potter uses the Eyetoy for some mini games (reviews say the mini games are very good), and there's a few titles that are out in japan IIRC.
A lot of titles for Eyetoy are coming from japan BTW.

These devices are $!ht compared to this...THE ULTIMATE EYE-TOY!

resize_542039_jlo2.jpg


Hubble snaps picture of Jennifer Lopez in Hot tub

Written by The Produce Mgr
lo below(Houston) -

Pop star Jennifer Lopez was visibly shaken insiders say when she found out that NASA'S 21.5 billion dollar intergalactic super scope was secretly being used to, as Jay Leno put it, "catch her in her undies".
Attorneys for the super star say it's no laughing matter. "What are they USING that thing for" Lopez and now members of Congress are asking the beleaguered space agency.
Apparently Hubble, legal analysts say, is free by law to rotate, oscillate, spin, point, focus, aim and snap any sector of the heavens .. even if the "heavens" happen to be in Jennifer Lopez's own back yard. The orbiting robotic telescope, 600 km above the earth has such staggering focusing power that it can theoretically read the date on a penny 5.2 billion light years away. Human rights activists nationwide are protesting Hubble's startling ability to virtually spy on any human that lives on the planet. Consumer Advocate Ralph Nader speaking with members of the Senate Committee on Privacy Issues told them,
"Hubble can focus through a 32 mile storm cloud layer. It can see in complete and total darkness. It's billion dollar sub-atomic gamma ray sensors can scan through solid matter. No one is safe from Hubble's prying eyes .. not even in the dark. In a concrete cellar. During a blinding snowstorm. With a bag over your head. I demand that immediate measures be taken to limit the powers of that droid."
The Senate subcommittee quickly reminded Mr Nader that this was not a Star Wars episode but real life, real intrusion from above by a .. real droid.
Hubble's primary inventor, Andrew Lasiter had no idea that his creation would evolve into a "droid". He scoffs publicly at accusations by public and private sector alike. Fortunately Lasiter, Hubble's "father" has support from Jay Henderson, NASA'S director of deep space imaging. In a Senate Subcommittee hearing both Laister and Henderson assured Congress ..
"Hubble is not a cognizant, self-aware life form. Hubble is NOT a droid. Droids only exist in fantasy.
At the time of the imaging in question Hubble was under the DIRECT control of junior astronomer Lucas Henry. Per agency policy, any certified astronomer can book time to control the telescope and essentially snap whatever they want. Mr Henry, during his 7 minute block of allocated time chose, by choice to rotate Hubble 98.27 degrees starboard, re-focus the primary core domain of Hubble's infra-red sensors downward, see what Jennifer Lopez was up to here on planet Earth instead of focusing on the antimatter black hole galactic implosion underway in galaxy M1-17494, sector 847, 11.7 billion light years away on the edge of the known universe.
The congressional subcommittee is apparently still not satisfied. The Hubble telescope is indeed one of the most "intelligent" artificial life forms developed by man. With the CPU processing power of 380,000 IBM supercomputers and AI algorithms developed by Sony, leader in robotic lifeform intelligence, Hubble can in rudimentary sort of way "think". Senator Kate Storn of Wisonson asked NASA officials ..
"What if your 'Hubble' on it's own wanted to snap,say a shot of the Olsen twins. Could it do that ? Where ever on the planet they might be ?".
NASA officials had no reply other than
"Statistically possible but unlikely".
The Russian republic unfortunately has taken what is known as the "hot tub incident" to a new international diplomatic level accusing the United States of illegally photographing top secret Soviet Military installations. President Bush, after the Lopez incident is now, aides say in "serious" talks with Space Agency directors.
Mr Bush - "I can assure the American people that our Hubble telescope is not a threat to international security. I issue apologies to Mz Jennifer Lopez and to the Federation of Russian Republics for whatever the orbiting telescopic droid may or may not have done. Colin? Can that thing see through the Oval office?"
Mr Powell reportedly told the president,
"Possible but unlikely sir, possible but unlikely".

Source :TheSpoof

I've always said earths more interesting than space! :LOL: 8)
 
Evil_Cloud said:
A licence for the technology.

License for what technology? Mapping photos on character faces isn't any particular technology, besides, it's been done at least since Goldeneye on N64, so there's definitely prior art.
 
sounds to me as if they just purchased the right to use someone's technique instead of developing their own; nothing strange about that.
 
Evil_Cloud said:
Guden Oden said:
Evil_Cloud said:
A licence for the technology.

License for what technology? Mapping photos on character faces isn't any particular technology, besides, it's been done at least since Goldeneye on N64, so there's definitely prior art.

Digimask.

:D

Link

Digimask PS2 Tech FAQ.pdf


OVERVIEW
The Digimask software, currently referred to as ‘LaunchPad’ (but subject to change
in title by Sony), will be distributed with the EyeToy hardware later this year and is a
standalone software application.. It will also be available to existing EyeToy owners
via magazine cover-mount CDs and will also be offered to be included on disk with
any game that supports the Digimask technology.

USER EXPERIENCE
The LaunchPad program must first be loaded into the PS2. Using their EyeToy, the
user takes 2 photos of their head (one face-on, one side-profile) and marks several
points on the photos as directed. Within a few minutes, their 3D Head is created,
complete with virtual muscles allowing full animation for speech, expression and
deformation if required. The high-resolution head is then saved onto their Memory
Card for use/importation into any supported games. The above process is a one-off
as once the Head is saved, it can be used with any Digimask-enabled game.

...

What is the API like?
We use a easy to use C API. The DMSDK API is a very simple, efficient and stable
API. Sample code and documentation is included.

...

How fast is your renderer?
What renderer? That's not our job. We just give you the 3D data, it's your job to
render it. ( :LOL: )

...

What compilers do you support?
The DMSDK library is available as Metrowerks' CodeWarrior, SN Systems'
ProDG, or official Sony gcc libs.

...

How much space does the library take up?
Approximately 400 - 500KB in size (code plus static data). This is the extra code
added to your game. This code is only required during the importation of DMKs.
It isn't required during the execution of the main game loop. We work
continuously to make this smaller and smaller. The current build uses around 4MB
of dynamically allocated memory during processing (once extraction is complete
the DMSDK releases all memory).

clipping_mcv_eyetoy.jpg


And there's an info about when we going to see that tech in a game

The first such game is expected to be released in September 2004

I'm sure Neversoft would look forward to incorporate that tech for theirs next THPS (They had a "face mapping" feature in TH underground, but you had to send them a picture of you and they would map it on a model and then send it back to you via the net... :LOL: ..., IIRC)
 
MLB 2005 supports using the EyeToy to create a custom baseball player with the user's face.

Not sure if they're using this Digimask.
 
How common will it be for people to take pics of their butts rather than faces and map them on characters instead? :D
 
Guden Oden said:
How common will it be for people to take pics of their butts rather than faces and map them on characters instead? :D

I remember reading that this was one of the major reasons Nintendo dropped face support for Perfect Dark on the N64 some years ago.
 
nah, that was the Journey arcade machine in which they dropped the high score camera because people mooned the prototype. the removed the face-mapping support in perfect dark because of the columbine incident and the possibility that kids would simulate such acts by adding the faces of their teachers and classmates to the game.
 
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