http://semiaccurate.com/2013/09/20/amd-livestream-gpu14/
"Things look vastly different on the gaming console side. AMD gained a clean sweep in Wii U with R700 shaders, PlayStation 4 with Sea Islands shaders, and Xbox One with Southern Islands shaders, along with Jaguar x86-64 CPU cores for the PlayStation 4 APU and Xbox One SoC, that means most of the AAA cross-platform titles will have the same starting line and a unified feature set on graphics capabilities. [Author's note: except for features enabled the eSRAM on Xbox One which some devs states it's "a pain to use the eSRAM".]"
So Microsoft was lying when they said both ps4 and xbox one use Sea Islands gpus?
Yes because semi-accurate couldn't be wrong. Has to be an engineer lying about the distinct origin of the part in his system he was describing in detail.