I've got CRAZY amounts of Z-buffer "fighting" in games that use a 16 bit Z-buffer on my Ti4600 that never were there on my 7200, 7500 or 8500.
(Even when not forcing a 24/32 bit Z-bufer on the Radeons.)
I find myself simply shooting at artifacts all the time when using long range weapons.
Omegadrive mentioned forcing a higher z-buffer precision on nVidia cards recently. But no tweaker I've seen has this possibility, so how can I fix this?
(Even when not forcing a 24/32 bit Z-bufer on the Radeons.)
I find myself simply shooting at artifacts all the time when using long range weapons.
Omegadrive mentioned forcing a higher z-buffer precision on nVidia cards recently. But no tweaker I've seen has this possibility, so how can I fix this?