I'm wondering if G80 release means anyone can write and run geometry shaders on G80.
Game developers with agreement with nvidia already do, but is it available for everyone now?
I think new opengl extensions were not published yet.
There's sw rasterizer in dx10, but does dx10 run also on G80 hw, do public nvidia drivers for vista support dx10?
Game developers with agreement with nvidia already do, but is it available for everyone now?
I think new opengl extensions were not published yet.
There's sw rasterizer in dx10, but does dx10 run also on G80 hw, do public nvidia drivers for vista support dx10?