Dave Baumann said:
I'm not making any knee-jerk definitive statements on what has happened based on limited anecdotal evidence and short sighted time span given that we’re are only two months into a release, but proffering a counterpoint opinion as to why these decisions may have been made. You cannot judge the success of the launch now, history will have to be the judge of that.
That's fair enough. But you did actually indulge in counterpoints to mine, with no more basis than mine, and I did not move to insult them as "drivel".
In the meantime, though, I just read what I read from publishers, and I simply see MS expending a lot of effort disproportionate with the numbers they are selling, and I have to ask myself if it was worth it? Maybe the answer won't be clear for some time, as you suggest, but others seem to have already made up their mind (again, publishers).
Dave Baumann said:
As for the projection of 3M units in 90 days, that was made to investors prior to the actual release of the console.
Just prior? Because my point was that when the original idea was conceived, much earlier, pre-E3 or whenever, they probably weren't thinking "hey, lets make the boys in Europe and Japan happy", but "hey, we really need to get as many units as possible out there before PS3 launches".
Corwin_B said:
The PS2 was horribly scarce for several months in Europe, although Europe was the last territory to get it. IMHO, it far worse than what the 360 is going through right now, because the hype and brand awareness were so huge.
Worse for more people, but from Sony's perspective, that might be what allowed them to get away with it? The same can't be said for MS or 360 - they risk possibly muting the impact of launches they won't be able to repeat, and buzz for which would be more difficult to sustain than for a Playstation. (In other words, yes, Sony does have certain luxuries MS can't afford here).