french toast
Veteran
Thanks again
Ah i see so wouldn't the Krait also have higher IPC all other things being equal? and the A15 have higher frequency potential for the same reason?
However i heard the A15 has twice the execution units or something (8v4)
So that should have higher IPC? and inversely mean the Krait can scale to higher frequencies?? confused...
Unless one architecture has a big advantage, manufacturers are going to go by costs.
Of course AMD chips are less costly than Intel chips but the latter have a big performance advantage as well as better marketing support.
Unless one architecture has a big advantage, manufacturers are going to go by costs.
Of course AMD chips are less costly than Intel chips but the latter have a big performance advantage as well as better marketing support.
If that were true, nobody would be making handsets with separate modem chips.
To be fair, the only company that does 100% integrated modem chips really well is Qualcomm. And modem chips usually aren't dictated by the manufacturer, but the carrier you're building the phone for. For example, I'm sure Samsung would love to stick Exynos inside every Galaxy S II product they make, but it doesn't support 42Mbps HSPA+ or LTE. So even in their home market of South Korea, their most popular phone has to use a 3rd party SoC to get LTE support. Not exactly ideal, and it's something I expect to be resolved in 2012.
Some minimum specs (same for ARM and x86): 1366x768 display, DX10 GPU, USB 2.0 port (at least one), Wi-Fi, Bluetooth, webcam (720p), accelerometer/gyroscope. So it seems that 3G/4G/GSM modem and GPS tracking are both optional features.Windows 8 requirements are out:
http://msdn.microsoft.com/library/windows/hardware/hh748188
DX10 GPU on ARM? I thought the plan was to go to market with SoCs like OMAP 5 which only have DX 9.3
It's actually more complex than that. When it comes to programming for Direct3D11, there are a number of different GPU feature level targets. The idea is that developers will write their application in DX11, and then have customized render backends to target each feature level they want to hit.
As it stands there are 6 feature levels: 11, 10_1, 10, 9_3, 9_2, and 9_1. Unfortunately everyone has been lax in their naming standards; DirectX and Direct3D often get thrown around interchangeably, as do periods and underscores in the feature levels (since prior to D3D 11, we'd simply refer to the version of D3D). This is how you end up with DirectX 9.3 and all permutations thereof. The article has been corrected to be more technically accurate to clear this up.
In any case, 9_1 is effectively identical to Direct3D 9.0. 9_3 is somewhere between D3D 9.0b and 9.0c; it implements a bunch of extra features like multiple render targets, but the shader language is 2.x (Vertex Shader 2.0a, Pixel Shader 2.0b) rather than 3.0
Some minimum specs (same for ARM and x86): 1366x768 display, DX10 GPU, USB 2.0 port (at least one), Wi-Fi, Bluetooth, webcam (720p), accelerometer/gyroscope. So it seems that 3G/4G/GSM modem and GPS tracking are both optional features.
Tablets.Are those for laptops or tablets?
PowerVR SGX545 supports DX10.1 (http://www.dvhardware.net/article21698.html), PowerVR Rogue supports DX11.1 (http://www.anandtech.com/show/5364/powervr-series-6-rogue-gpus-released-to-licensing). ARM Mali-T604 supports DX11 (http://www.tomshardware.com/news/ARM-GPU-GPGPU-Mali-T604-Mali-400,11616.html). Tegra 4 supports DX11 (http://www.hi-technonews.com/nvidia-tegra-4-to-8-core-processing-directx-11.html). All the new ARM SOCs that will be released later this year (and onwards) will support either DX10 or DX11.DX10 GPU on ARM? I thought the plan was to go to market with SoCs like OMAP 5 which only have DX 9.3
Galaxy Note already has 5.3" (16:10) 1280x800 display. 7" display at 1366x768 would have lower DPI, so it should pose no problems (only 3% more pixels compared to Galaxy Note). The rumors also say next Galaxy Tab will have a 2560x1600 display and next iPad will have a 2048x1536 display, so the Win8 resolution requirements are not especially high.Do they even make 7-inch or 10-inch displays with those resolutions?
Galaxy Note already has 5.3" (16:10) 1280x800 display. 7" display at 1366x768 would have lower DPI, so it should pose no problems. The rumors also say next Galaxy Tab will have a 2560x1600 display and next iPad will have a 2048x1536 display, so the Win8 resolution requirements are not especially high.
How well will W8 scale between different resolutions? Will W8 apps. be resolution-independent