People are doing more browsing on iPhones, netbooks, MIDs and tablets.
Maybe eBook readers too, or they will get absorbed into multifunction devices.
But it may be that all the functions of the PC, which include both content consumption as well as content creation/management, may be splitting.
For consuming content, consoles and these other devices are fine. But for managing tens of gigs or more of photos, audio and video content, it's hard to beat the input capabilities of PCs (or Macs).
Of course, people would rather pretend to play instruments than actually learn them.
Pretending requires no effort. Learning to a good standard requires many, many hours of normally boring practice. Too much time and effort to fit in with everything else, which is why we tend to play computer games instead of learning to race for real, study Parkour and actually do it instead of play U2 and Mirror's Edge, go to flight school and get one's pilot's license for real, etc.Of course, people would rather pretend to play instruments than actually learn them.
Driving race cars or flying are expensive to do. So games will have to provide a simulation for most of us.
Real instruments are costly. But those GH and Rock Band setups aren't cheap either.
Yet they seem to sell like crazy every year, with a lot of people buying them repeatedly.
How many people learn musical instruments in US at some point in their life ? I remember Steve Jobs said there is a "musician" in 1 out of 3 American households. That's why they made GarageBand.
The problem with learning musical instruments is the teaching process, perception, expectation and ROI. The system doesn't "patronize" the music students. Games are much much more kinder, entertaining and cheaper overall. But I don't know if becoming a successful professional gamer is necessarily easier than learning casual piano. In both cases, they may have fun regardless.
I believe that PS4 will include new technologies as a new values, for example PlayTV will be embedded into the system for adding more value to the complete package.
Driving race cars or flying are expensive to do. So games will have to provide a simulation for most of us.
Real instruments are costly. But those GH and Rock Band setups aren't cheap either.
Yet they seem to sell like crazy every year, with a lot of people buying them repeatedly.
Education
But back on topic, the reliability on computers and videogames, while advantageous for entertainment and cheap feeling of simulation are just fleeting dreams in the end if you really desire to do something like learn an instrument. Yes, we should have fun with our Guitar Heros and Flight Simulators, but God help us if we actually begin to actually become so unintelligent and boring as to allow such an easily acquired state of satisfaction to become the status quo instead of actually gaining the reward of a new skill that too many hours/days/years to acquire. However I must stress diversity as well. I want to applaud who ever came up with Captain Jean Luc Puccard of Star Trek: TNG for being my ideal future citizen. He still practices and appreciates the old arts and uses advanced technology to enhance his own skill for such culturally valuable skills as opposed to just letting machines do it for him. It's an interesting relationship, that of humans and our view of human skills vs simulation to do things for us as far as recreation and culture goes.
While PS3 has been failed as an elegant PC counterpart in living room,why we would expect PS4 could do better in future?
*Sigh* The degeneration of education and the bias towards certain specialization is not a US-only phenomenon. I see young and bright students going into finance more these days due to highly publicized Wall Street pay. ^_^
To the topic of console replacing PC, I don't think people -- even Kutaragi -- meant it literally (Who wants to do spreadsheet on the TV ?)
The devices themselves, be it iPhone or PS3, are indeed powerful and open enough to perform "general purpose" PC functions.
It's the software, user experience, and business model that need more work. In these areas, it would be a HUGE problem if they mimic existing PC mold. Like iPhone and its mobile Apps, console applications need to be specialized for a living room experience. So by definition, console will never replace PC. However it can spark movement towards entertainment/"funness" software and service platforms, while the PC remains a powerful generalist.
I doubt iPhone will replace PC too. But it will play a major role in the communication and information access + sharing space, more so than PC.
Relgious, Social, Political, Climate. Aggravation...whatever it is - the 'dangerous' forumRSPCA?
Dubiously on-topic, if on topic at all. It is cheaper and easier than ever before for people to record music. The fact they don't shows they don't want to, IMO. Were any of the 50s, 60s, 70s, 80s a golden era of musicians? Did those musicians have anything else to do with their time, like access to hundreds of TV channels, movies on demand and games to play, or were the pains of practice and learning to play well actually one of a few options for recreation? Is there any way to bring "computer users and gamers as musicians" back to the topic of "consoles inheriting PC workloads" or is this thread done and dusted?!Anyways, the reason kids aren't into real music as much as pretending to play music is that there isn't great music out right now....
Dubiously on-topic, if on topic at all. It is cheaper and easier than ever before for people to record music. The fact they don't shows they don't want to, IMO. Were any of the 50s, 60s, 70s, 80s a golden era of musicians? Did those musicians have anything else to do with their time, like access to hundreds of TV channels, movies on demand and games to play, or were the pains of practice and learning to play well actually one of a few options for recreation? Is there any way to bring "computer users and gamers as musicians" back to the topic of "consoles inheriting PC workloads" or is this thread done and dusted?!