Even the difference between poor support and no support is big. Take a FPS game, how would you play a FPS game with the Wiimote if you just mapped movements to stick movements? You'd be moving left, then when you move your hand back to try to center yourself you'd move right straight away. A lot of people say Red Steels controls are poor, but at least you don't end playing the game facing in the opposite direction to the TV
As you say "Well certainly some work would need to be done". That's my point right there, no work will be done on a PS3 game to support Wii's controller, therefore this is a none starter discussion.
I don't really want to discuss how well Zelda controls at the moment since I don't have my Wii yet. But I certainly wouldn't expect it to be a showcase for what the Wii controller can do. At the same time the game isn't just "move Wiimote left" = "map to stick left".
As you say "Well certainly some work would need to be done". That's my point right there, no work will be done on a PS3 game to support Wii's controller, therefore this is a none starter discussion.
I don't really want to discuss how well Zelda controls at the moment since I don't have my Wii yet. But I certainly wouldn't expect it to be a showcase for what the Wii controller can do. At the same time the game isn't just "move Wiimote left" = "map to stick left".
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