Some Wii network sniffing...
By the way if Zelda TP is a crap game by your standards then I'd be amazed to see what you consider to be great.
Starts with "G" and rhymes with "Smears of Door" I'll warrant.
Still, I have to say the launch games and the previews of some games out there are not a good sign. Cube is proven and understood hardware and if Hollywood was similar but notably superior it should show.
http://techon.nikkeibp.co.jp/article/NEWS/20061124/124359/Yeah I dunno why we haven't seen any popped off heatspreaders. PS3 was naked-ized within hours! I really want to know if that 1T-SRAM is on-package. Though honestly I rather doubt it. That doesn't seem to jive with Miyamoto's "wanted it to be $100" statement. But who knows. 24 MB of fast SRAM right there on package could mean some really super fast RAM. Neat potential.
I also think the GPU is likely a semi-reworked Flipper. It's GC compatible, but it's not a duplicate cuz that would just be too easy.
Still, I have to say the launch games and the previews of some games out there are not a good sign. Cube is proven and understood hardware and if Hollywood was similar but notably superior it should show.
Zelda does look pretty darned good for a Cube game though. Assuming the Cube version looks the same. It's sorta on the same level as RE4 IMO.
Anyone noticed banding yet? I don't think I have.
Thanks for that, Mmmkay.http://techon.nikkeibp.co.jp/article/NEWS/20061124/124359/
From the article:
Broadway - 4.2mm × 4.5mm (18.9mm2)
Hollywood:
GPU - 9.0mm x 8.0mm (72mm2)
1T-SRAM - 13.5mm x 7.0mm (94.5mm2)
[maven];880385 said:If they were simple process shrinks, their die area should have been quartered, right? (Or does this scale differently?)
I give it 20 to 1 odds the 1T-SRAM is gone.
I'll take those odds, £5 bet from me, I'll pay with PayPal if you win
EDIT: It was Gubbi:
LINK
Still, I have to say the launch games and the previews of some games out there are not a good sign. Cube is proven and understood hardware and if Hollywood was similar but notably superior it should show.
BroadOn Communications has nothing to do with networking hardware as far as I can tell. It's a company founded by former Silicon Graphics/ ArtX/ ATI guys it seems. The only thing I found was a list of many different patents that might apply to Wii, some of the stuff was about DRM and integrated shop systems and other stuff probably related to the Virtual Console.What about that Broadon logo on the heat spreader? Think maybe networking stuff might be integrated into the GPU much like the DSP was on Flipper?
[maven];880402 said:...
Broadway has ~31% more transistors than Gekko, and
Hollywood has ~96% more transistors than Flipper.
Still quite a lot. I want to know what changed from Flipper to Hollywood, really...
BroadOn Communications has nothing to do with networking hardware as far as I can tell. It's a company founded by former Silicon Graphics/ ArtX/ ATI guys it seems. The only thing I found was a list of many different patents that might apply to Wii, some of the stuff was about DRM and integrated shop systems and other stuff probably related to the Virtual Console.
And why there appears to be so little benefit from it - with 1.5x clock and nearly twice as many transistors as Flipper, shouldn't the visual improvement from the Cube be more obvious?