IBM density for eDRAM is 11Mbits/mm^2, PowerPC 470S single core is 3,7mm^2 and 512KB of L2 Cache are 5mm, in 60mm of space. If the CPU is a triple core with 512KB per core then the free space for eDRAM becomes 33,9mm^2. This means that the system can include 372Mbits of eDRAM in that space or in other words 46,5MB of eDRAM for the entire system.
32MB should be enough for 1280x720+FP16 rendering and MSAAx2, leaving 14.5MB for cache uses of the AMD GPU.
For comparison, 1T-SRAM density @45nm (Source: Wikipedia)
1T-SRAM: bit cell: 0.15 mm²/Mbit > 6,7 Mbit/mm²
with overhead: 0.28 mm²/Mbit > 3,5 Mbit/mm²
1T-SRAM-Q: bit cell: 0.07 mm²/Mbit > 14,3 Mbit/mm²
with overhead: 0.14 mm²/Mbit > 7,1 Mbit/mm²
In other words, they can use ~8 times the memory on the same die space as the original Wii. Wii had 3MB embedded, so this would already be 24MB for the same price. Doesn't seem too unrealistic
Is it really likely that they will completely drop 1T-SRAM? Isn't it much faster than eDRAM? And what about BC? Wii uses 27MB of 1T-SRAM. This embedded together with 4-6 MB of eDRAM for the CPU could do the deal, no?
EDIT: I found this info on IBM eDRAM "The 1Mbit eDRAM macros used in the POWER7 are 0.24mm2". This would only be 4,2 Mbit/mm², where did you get the 11 Mbit from?
Source: http://realworldtech.com/page.cfm?ArticleID=RWT021511004545&p=3
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