Going by roadmaps/goals as stated and their (IMHO surprising) ability to meet those goals as of yet, I'd say by this time of year in 2015, we'll have surpassed the triplets (PS3/360/Wuu) in mobile devices.
If I had to give odds: 100% tablets meet/exceed; 85% top shelf phones meet/exceed
I would say earlier than 2015, at least for tablets check this article : http://www.anandtech.com/show/6877/the-great-equalizer-part-3
An iPad4 is already competitive with G7x GPU in modern benchmarks with complex shaders. Consoles still have the advantage of being fixed hardware and much lower level access thus gaining a better level of optimization (and we know the Cell comes in handy to help the RSX) so this is not an apples to apples comparison, but it gives a broad idea.
If the iPad 5 in 2013 doubles the graphics performance of the iPad 4 and the iPad 6 does the same in 2014, the PS3/360/Wii U triplet will be left in the dust.