Wii U hardware discussion and investigation *rename

Discussion in 'Console Technology' started by AlNets, Jul 29, 2011.

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  1. sfried

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  2. bgassassin

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    I had a couple of separate debates with someone arguing the possibility of PS4/Xbox3 having 22nm if they came out late enough.
     
  3. V3

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    Then that's what Nintendo should do, they should at least fit the tablet with a mobile version of Wii U GPU (The screen in Wii U is estimated to be only WVGA).

    So while it still can receives video and audio stream from Wii U main unit, when dev called for multiplayer mode or a standalone tablet mode it can do what DSes does. If the tablet has its own CPU+GPU, you can take it elsewhere too, have its own games. Wii U as a whole will just function better, if Nintendo includes CPU+GPU on the tablet as well.
     
  4. MDX

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    And how much memory should it have to store games on?
    And what kind of battery should it run on?
    How much would you be willing to pay for it?

    You might as well just buy the 3DS.
     
  5. fearsomepirate

    fearsomepirate Dinosaur Hunter
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    Come on...the thing is basically a restatement of failed ideas from 2001. Maybe the reason a controller with a screen didn't set the market on fire in 2001 was cost and cables...or maybe it's just not that great of an idea. They've packed in the motion controllers, but my bet's on them trying to emphasize the screen in their internal software development. And the reason I say they've made it even worse is that it's all about playing alone. The Wii was a social phenomenon. Wii U is targeted at...who, exactly? I'm your typical 'hardcore gamer,' and I've got no interest. My dad bought every Tiger Woods for the Wii, and he's got no interest. I guess they're retreating to the kids' market (my friends with young kids are thinking about it)...i.e., the Gamecube.

    The problem is their software support for the Wii has stunk. A lot of people were really let down when by 2009, they realized Nintendo just had zero interest in making motion-controlled games...they just liked making new hardware and playing around with it until they got bored, not until consumers got bored (now they're into 3D). So what's going to convince people, even if a single-touch tablet with gigantic cable is something that people want, that Nintendo's going to do anything more than release 3 or 4 games that use the tablet, then prematurely kill off software development in order to chase after some other new gimmick?
     
  6. ToTTenTranz

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    Wait.. are you talking about the iPad?
     
  7. AlNets

    AlNets ¯\_(ツ)_/¯
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    Gamecube and GBA had interconnectivity for multiple screens beyond just extra controllers. Splinter Cell for instance.
     
  8. bgassassin

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    You may have missed my response to you, but I pointed out that Wii U is capable of handling up to four controllers.
     
    #248 bgassassin, Sep 22, 2011
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  9. Teasy

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    A controller with a screen in 2001?, are you referring to GBA/GC connectivity? GC didn't come with a GBA or allow you to play any GC game on the GBA just the same as its played on a TV, its a none comparison. Also you and you're dad don't define the target market for a console..

    Personally I'm looking forward to a Nintendo consoles that'll be the most powerful ever and more focused on traditional games again. The touch screen on the controller is interesting and I can see how it can add a lot to gameplay, but its something I'll wait and see on. I'm also looking forward to much improved online in comparison to Wii. I didn't even think you were serious with that "GameCube HD with worse connectivity" comment :lol:, hence my reply.

    That's a fair point and something Nintendo will have to work hard on. I don't know if they'll be able to fix it all in one generation, but moving back towards more traditional games is a good start.
     
    #249 Teasy, Sep 22, 2011
    Last edited by a moderator: Sep 22, 2011
  10. MDX

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    Metro: Last Light and Darksiders 2 will be “superior” on Wii U

    http://wiiugo.com/metro-last-light-and-darksiders-2-will-be-superior-on-wii-u/
    http://www.fedwars.net/wrestling_article.php?article_id=6


    I wonder which version DEV kits they are basing this from?
     
    #250 MDX, Sep 23, 2011
    Last edited by a moderator: Sep 23, 2011
  11. Rangers

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    It looks like that article/website isn't very credible.
     
  12. homerdog

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    Maybe, but it doesn't take much to be "much more powerful" than the X360 or PS3. Even lowish end modern hardware would slam those consoles. It just wouldn't be hard for Nintendo to make the Wu twice that, and the benefits would be huge for Nintendo if multiplat titles looked way better on their console.

    So I do expect the Wu to be the most powerful console for a while. And if it's more powerful than my GTX260 I won't be able to show my face in public, though I don't think that's likely.
     
  13. ToTTenTranz

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    I agree that some things in the article sound a bit off, and the website doesn't inspire much confidence.

    The "content" talk seems like something actually coming from someone in the industry, but then there's something like this:


    "On the PC"? What PC? The run-of-the-mill laptop with a 2GHz Core i5 + HD5650M? 6-core SandyBridge-E + three GTX580 in SLI?

    It's an awfully generic statement.
     
  14. MDX

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    True, but nots like we just heard audio. Someone transcribed an interview to words. Who knows how accurate he or she was in the process. This is after all for a website dedicated to wrestling info.

    The interviewer happened to get more info from the source simply because their angle was different- caught the 'THQ rep' off-guard. But nothing that was said was contrary to what other developers have been saying. Those who have said anything about the WiiU have basically said positive things about its capabilities.

    Im sure the WiiU will have some graphical surprises in store, and will hold its own against anything that MS or Sony will offer. Each one of these guys will have to look for a USP this time around. Sony doesn't have Blu-ray as a selling point, MS wont be able to rely only on its online, and neither can make a big deal about being HD because their last consoles were HD.

    I would like to know how much $$$ R&D Sony and MS have been putting into their future consoles.
     
  15. bgassassin

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    I can see it being more powerful. Not saying you're one of them, but somehow some people are acting like the specs we heard for the first dev kit all of a sudden means that will be the final final version. I don't recall any alpha kits looking exactly like the final or else Xbox 360 owners would be gaming on Apple G5s.
     
  16. Megadrive1988

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    I finally saw the B3D article. Great work guys. I'm so interested in what's inside the Wii U, this thread will be great to read over the course of the next coupple days.
     
  17. homerdog

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    Really? That doesn't seem very likely but we shall see, and all kidding aside I'd be super happy if it outpaces my PC.
     
  18. pjbliverpool

    pjbliverpool B3D Scallywag
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    That would put it above 4850 level performance with most seem to thing is the absolute highest it's going to get, albeit pretty unlikely. So I don't think it will match your GPU. It won't come close on RAM. CPU will be interesting.
     
  19. bgassassin

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    As long as you don't stick with what we heard back in April, it makes sense. After all, we heard what the first dev kit had and later on we heard they were underclocked due to heat yet we still saw some decent demos considering those factors.

    The first dev kit already had at least 1.5GB of memory so there's really no reason to doubt the final won't have more than a GTX260. You're doing what I mentioned before. Taking the first dev kit specs and treating them like that's going to be the final. We've already seen them taking from post-R700 cards. lherre said there was maybe one thing on the specs given to them that resembled an R700. To me that would probably be the ALU count since he said they didn't have clocks at that time. I also seriously doubt they would stick with an R700 tessellator. That wouldn't make much sense considering how picky Nintendo is about how their games look on top of how they play.
     
  20. pjbliverpool

    pjbliverpool B3D Scallywag
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    Dev kits usually have more memory than the final hardware, not less. Besides, that 1.5GB is split between system and graphics. I'm guessing homerdog has 896MB dedicated to graphcs alone and then I believe anothr 4GB of system memory. WiiU isn't going to come close to that - although the end results will probably be largely similar thanks to the console environment.

    I certainly won't be suprised if the WiiU GPU borrows elements from R8xx and even R9xx but in overall throughput the signs seem to point to something more modest than a 4850 both in cores and in clockspeed.

    So again, raw power wise I don't expect it to match a GTX 260 but the end results will likely be comparable or maybe even better due to the console environment.
     
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