That's a silly ethos though. It's larger overall, and far messier, having an external HDD + Wii U than having a Wii U with a drive bay. How is Nintendo's choice really the best, or even a credible, engineering option?
Sure. I'm not complaining about complexity.
Sorry, I added a bit in about eco friendliness. I suspect Iwata was concerned about keeping the power draw of their console low, so he could brag about its green credentials. Of course its messier, but its giving people the freedom to buy a drive themseleves, which is cheaper and more flexible than building it into the price. To a lot of prospective WiiU owners I know, this is actually a great selling point. Of course, its maybe at the cost of a neat living room set up, which wont be to everyones taste but you can hardly call it bad design. It was intentional to keep cost, size, heat and overall power draw down, while giving consumers the impression of freedom to choose what size suits them.
But the attached storage may be flash, or not even present. You can't rely on it when developing. You can't design your engine around 20 MB/s from optical and 30 MB/s USB transfer, or whatever standard seek rate which is probably more important. The HDD has been reduced to a fraction of its potential.
They'll use the lowest common denominator (likely HDD read/write speed). Won't it just be like running a PC game off an external hard drive? Untill someone tests it we dont know. But I'm not going to assume Nintendo just overlooked whether external storage would be fast enough, seeing as that's what they're reccomending you store D/L games on....
eDRAM's working space. It's no substitute for persistent storage.
I was referring to you comment on id tech 5 texture streaming rather than storage. I thought the eDRAM could be used like a scratch pad?
No, but certainly their philosophy. Wii was way, way underspec'd to what it could have been. DS friend codes?! I love Nintendo's original thinking at times, like Wiimotes as an idea for non-gamers to get involved, but they always couple it with odd other choices that make their hardware an awkward compromise IMO. It's like a pick-and-mix with a mix of all the worst and best sweets!
Yes but it was intentionally 'underspecced' because high spec/price wasn't their goal. You can hardly call something poorly designed just for not being cutting edge tech wise? Thats like saying an iPad mini is poorly deisnged becuase it has lower specs than its market rivals
In fact Wii was pretty much perfectly designed for what it was meant to acheive....and thats why it achieved it! And friend codes weren't "cutting corners" (which is what I thought we were discussing) they were just a dumbass idea
I don't think we need time to tell us. They've cut corners with Wii U, like they did Wii, compromising the end user experience (poor battery life in Wuublet, ugly external storage, lack of conviction in the HW). It may be good for Nintendo, like their corner cutting on Wii was so very good for their bank balance, but I can't see any argument that says Wii U is a carefully engineered product in the same way say that the PS3 was a beautifully expensive, lossy piece of engineering where more corners were added than necessary.
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Ok I see your point. Maybe corner cutting isnt the right term though. That implies trying to rip people off. I think they've kept the battery life at a reasonable limit (5 hrs quoted, likely more considering how they underquoted the 3DS) whilst not make it so much that they had the make you pay more for it. The external storage I agree though might be unsightly for some - I personally wish they would just let you use SD cards to expand the storage - maybe someone will find a way
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Not sure I agree with the 'lack of conviction' on HW though. I think they are full of conviction as they are putting balls on the line & trying somthing different which has polarised the masses. Thats conviction right there...
It has 3 GBs available. How much DLC and download titles is that going to fit? As per the EG article, you won't even be able to download Nintendo Land. Nintendo have made a game that many buyers of their new console won't be able to play without finding an external storage solution. It's just bizarre. Would 16 GBs really have broken the bank?
...or they'll just have to buy the retail discs. The Basic pack is, for all intents and purposes, the casual pack. It's not for people who want to download games. But if you buy one and you do want to download games, you have the option of adding a USB flash drive/HDD later. It should have been called "WiiU Lite" imo as its a barebones system just like the new PS3 slim 12GB. Premium/Deluxe is for your average gamers who might try D/L software & they can also expand easily. I suspect there'll be an "Elite" style box in the next year or so which has an 64/80GB internal storage and/or they'll release propritary HDDs which aesthetically match the console.
Apologies for the massive post. Its a nice discussion and I didnt want to ignore anything you'd said!