So how much eDRAM are you saying is in Wii?IJust read the part were NEC says that Gamecube had 24MBits(3MBytes) of embedded DRAM and that the new UX6D can put as much as 256MBits in half-size of the typiical SoC of embedded DRAM.
256MBits = 32MBytes
Flipper =110mm2
half of Flipper = 55mm2
55mm2 = 32MBytes
1mm2 = 0.58181818MBytes
You're putting words into his mouth. Or rather, imagingin responses. There's no 'laughing' at what was shown. Let's quote a piece of that article you haven't referenced...Mario Galaxy, jajajaja, even ATI laughed at what Mario Galaxy did on the E32006, the tip of the iceberg remember.
Nothing at all about amazing new graphics technologies. Why, if Wii has this awesome displacement tech, is no-one using it here or in any other field??He continued, "I really don't think that it's about the [specs]; I think it's about the innovation that it brings to the table—the motion-sensing, the always-on capability, which is really cool too—the fact that the chip is powerful enough and responsive enough to be there at a moment's notice, and I think that's pretty cool for the average gamer."
It appears you ahve no idea how to read PR remarks.ATI is also responsible for providing the custom GPU for Microsoft's Xbox 360, so we tried to find out how the "Hollywood" chip compares to what's in the 360. Once again, however, Swinimer sidestepped the question.
Do you even know what GPGPU means?! It means using a GPU to do non-graphics work. You don't design a GPU to do non-graphics work. A processor designed for a high vector calculation throughput that isn't for graphics work is a maths processor, not a GPGPU.So is a GPU(wii) different form another GPU(360)?
or is a GPGPU(wii) different from a GPU(360)?
Different chips for different uses.
A GPGPU is a GPU that's being used for non graphics tasks.so does a gpu have different use from another gpu thst is more powerful?
or does a gpgpu have different uses from a gpu that has great power?
Why would they talk about launching new hardware if all this time they've hidden secret capabilities in Wii?Now do you remeber this
http://www.videogamesblogger.com/200...ta-storage.htm
read this part.-
With Nintendo, developers like [Shigeru] Miyamoto decide. As long as they are comfortable with the current technology’s ability to deliver meaningful surprises to the users, we don’t need new hardware. However, when they start demanding something new, when they see the existing hardware can’t provide what they need, then that is when we decide to launch the new hardware. As for timing, it may be three years from now, five years from now or eight years from now.” That’s between 2012 and 2017 people
Sure. Look how PS2 bombed the moment this gen launched...Now this is a reasoning from a common person, we are talking about a company, there is no way people will keep playing Wii for 8 years from now just for gameplay and with graphics at the level that have been shown right now?
Note that's sarcasm. If Wii is cheap, it can still sell while new, more expensive technologies are on the market.
Your argument has absolutely zero foundation, because it's utterly preposterous. The idea that a company would incur additional design and fabrication costs to include features that they wouldn't use for years is utterly insane reasoning. As you say yourself...
If Wii were capable of better graphics (on the hardware level, and beyond the optimisations of software) then developers would be using that to attract customers. There is no special magic mystery performance hidden in Wii. All these links you're finding are hypotheticals and best-cases. eg. Lithographic reductions don't always yield the gains we'd anticipate, such that calculating a predict die size based on a shrink can lead to wrong expectations. Wii has 3MB eDRAM, 24 MB 1T-SRAM and 64 MB GDDR. It has a GPU based on a dual-pipe, fixed function Flipper architecture. It has a PPC processor. This is what developers have said, and is what the end-results demonstrate. It's simple, cheap tech as Nintendo likes, and which they make a killing on, so they certainly made a good business decision to go with cheap, simple tech.there is no way people will keep playing Wii for 8 years from now just for gameplay and with graphics at the level that have been shown right now?