Xbox didn't have Cube's horrid color depth issues. That really marred RE4's otherwise very nice looks, for example. I do own Rebel Strike for Cube and it does look pretty nice. But really it doesn't look better than Xbox-class. And it slows down a lot. Still it is very impressive.
I don't believe for one second that Gamecube was left "untapped" in any way. IMO that's just marketing talk. The companies will obviously never say that their machine is maxed out. That would be suicide. Xbox GPU was definitely a generation ahead in some ways, but equal in many too. And the Celermine in Xbox was generally faster than Gecko (G3 vs. P3 never was pretty).
Look at Forza Racing on Xbox to see a game that Cube never got close to. Or KOTOR for that matter. Maybe Doom3 too? Half Life 2? Both Cube and Xbox were close overall visually though because there just isn't much of a gap in hardware there. If the devs really pushed and tailored toward Cube, it could look pretty darn good. Especially, and perhaps most importantly, because both Xbox and Cube run 480p at best. Low res SDTV hides Cube's low resolution textures (and texture aliasing) and muddles Xbox's advantages. It sorta normalizes what you see.
Wii really, IMO, seems to be a little above Xbox class. But also I think Xbox has some advantages over Wii. A faster large RAM pool. (Of course, we don't really know how fast the on-package RAM die is). Support for 720p even if the games lack it. I wonder if Broadway is faster than a 733MHz Celermine. Ought to be I suppose, but who knows for sure.
One thing is for certain. Far Cry Instincts on Xbox looks to have much better graphics than this Wii title.
I don't believe for one second that Gamecube was left "untapped" in any way. IMO that's just marketing talk. The companies will obviously never say that their machine is maxed out. That would be suicide. Xbox GPU was definitely a generation ahead in some ways, but equal in many too. And the Celermine in Xbox was generally faster than Gecko (G3 vs. P3 never was pretty).
Look at Forza Racing on Xbox to see a game that Cube never got close to. Or KOTOR for that matter. Maybe Doom3 too? Half Life 2? Both Cube and Xbox were close overall visually though because there just isn't much of a gap in hardware there. If the devs really pushed and tailored toward Cube, it could look pretty darn good. Especially, and perhaps most importantly, because both Xbox and Cube run 480p at best. Low res SDTV hides Cube's low resolution textures (and texture aliasing) and muddles Xbox's advantages. It sorta normalizes what you see.
Wii really, IMO, seems to be a little above Xbox class. But also I think Xbox has some advantages over Wii. A faster large RAM pool. (Of course, we don't really know how fast the on-package RAM die is). Support for 720p even if the games lack it. I wonder if Broadway is faster than a 733MHz Celermine. Ought to be I suppose, but who knows for sure.
One thing is for certain. Far Cry Instincts on Xbox looks to have much better graphics than this Wii title.