Demirug said:
And games tells us the performance of the used video card in the specific game at the selected place with the selected settings.
My point was that for any site that basically says "Games are what it's all about" while also stressing on video chip architectures (by using synthetic benchmarks.... I assume synthetic benchmarks are used by such sites to study a chips architectures) that the latter (results of synthetic benchmarks that, hopefully, explains architectures) should explain the performance of the former (games).
We can never be sure if a game that will be released next week will show the same results. We can even not sure about games that are already released but not used in any review.
True but that's the conundrum and problem that "hw review sites" (as opposed to "3D architectures reporting sites", if such exist) face.
This is relevant when an article
like this is supported, and defended, by that sites EIC while we see the review that EIC writes.
I repeat -- the results of synthetic benchmarks in a review have practically little to do with results of games used in the same review. Quite impossible you may say, given the old chicken-and-egg and timespan between new hw and sw development but until and unless we are "taken back in time" by hw reviewers, using synthetic benchmarks and games in a single review just means a wastage of space and time for everyone involved.
Maybe we should start asking about the reasons why one card is in the tested situation faster than an other. And the IMHO even more interesting question what it hold back of being more faster. The little information the IHV gave us about the internals of their hardware may help us to understand it better. But do we understand the tests and benchmarks that are used to show how fast the hardware is?
This is relevant and is basically what I have come to want to see at this site (during and after I left). I don't think it will be all that bad traffic-wise (=financially-wise) if we have separate and individual "reviews" that
either (
but not together in the same "review") focus on comparisons of architectures by competing companies
or focus on current (and "current" is all we can ever get) games performances.
For example, Dave can and will only write articles that compare architectures of products from competing architectures by using whatever synthetic benchmarks he wants to use. The other B3D staff can and will only write articles that compare products from competing companies (or even different products from the same companies) using only games. I think this is possible and can work quite well and given some organization be even complementary between the two types of "reviews". B3D certainly has staff for both categories.
I started
a thread that is basically about this. Neeyik/Nick's response in that thread basically made me think a bit more (which is to say, what he posted isn't proven in a single article/review at B3D where synthetic benchmarks and games benchmarks are used, presumably complementary... last two words being most important..... they aren't explained why they are used in the same review... if the two aren't relevant, they should be separated... unless we're talkiing about meeting specific needs and needing to cover B3D costs).
It is also quite telling that synthetic benchmarks come before game benchmarks in all B3D reviews
and that, depending on your interest, we usually skip a number of pages in a B3D review when we read them (come on now, admit it... you are either one or the other... you won't be able to connect the synthetic benches with the game benches because the review author didn't, couldn't, do so... and so...). Again, it is a waste of time for the writer and reader. Time probably better served with a change in organization (but maybe not focus).
Hopefully this will be taken as a constructive suggestion and nothing more. Maybe we need to know what Dave has to say about the purpose or reason behind the use of synthetic benchmarks
and games benchmarks in the same review. He didn't address my previous post.
PS. I really wanted to write more but since I think I have an awful spy/malware problem and that the vein I'm on is basically OT in this forum, I will stop.
Jawed's post was quite illuminating to me, given that I respect his 3D hw knowledge and that he is, basically, a B3D site enthusiast.