OpenGL guy
Veteran
Except that the sample positions used in 8xS are so poor that it barely looks better than ATI's 4x AA (if you ignore gamma correction). If you factor in gamma correction, ATI's 4x AA looks better.Chalnoth said:Sorry, for some reason, I was thinking of texture aliasing.Althornin said:I would bet on it.
Static screenshots like the pinwheel type that we have seen in several reviews show that ATI's 6x has better edge quality than nVidias 8x
Anyway, 8xS vs. ATI's 6x should be relatively similar in edge AA quality, as far as the sample patterns are concerned (each one should win at different angles). One crucial difference, however, is that ATI's uses a gamma-correction algorithm, which will skew it slightly in ATI's favor.