Don't know bugs maybe and which demo ? the one with physics engine implemented or latter pure showcase. The first one sufferd from slowdowns and kojima wasn't to happy about it.
Whichever one is used as a comparison in the OP.
Don't know bugs maybe and which demo ? the one with physics engine implemented or latter pure showcase. The first one sufferd from slowdowns and kojima wasn't to happy about it.
Whichever one is used as a comparison in the OP.
That's the very first one without the physics engine implemented.
Only in the game industry would a company be accused of "lying" for showing an extremely early showcase of their upcoming creation. In fact if I remember rightly, Kojima did tell Edge Magazine in an interview during TGS 05 that the trailer was pretty much a showcase for the graphical capabilities of the PS3 and not part of the final game. He said that the whole engine would be rewritten for the actual game itself.
Kidding right? I think its been pretty well established at this point that many of those "OMGZ" trailers were all CGI.
Cool, nice to know that they did straight up lie.
How so if the second trailer looked even better and actually show cased early physics engine.
Where'd it go then?
http://www.youtube.com/watch?v=oSDudPTOznEKidding right? I think its been pretty well established at this point that many of those "OMGZ" trailers were all CGI.
It's easy. The first is a pure graphcial showcase and not much more, the second is an actual game that people can control.
Kojima made it pretty clear that graphics aren't really his concern right now, and that many of the textures are just placeholders.
Considering the rate of improvement Motorstorm has endured of late, and where it's at now, I'm not exactly concerned about where MGS4 will end up. They don't come much more talented than Kojima Productions.
http://www.youtube.com/watch?v=oSDudPTOznE
Here's a vid of the cinematic showing that that particular vid was realtime.
Problem is the devs for Lair and notably Gundum: Target in Sight, did the same thing.
I agree with the other poster that motorstorm came close to its 05 trailer(YES IT HAS).
I would also say the same with heaveny sword imo-Judging hs by its latest pics,i think it might have surpassed its 05 trailer.
Perhaps people calling it CGI isnt correct, but let me make something clear by using a very good example; When i buy a graphics card and watch the impressive tech videos by said graphics manufacturer (ATI Toy Shop, Nvidia Luna/Nalu and more recent demos) showing off all these new cards capabilities, i dont automatically come to the assumption that every game from that point on is going to look anywhere near what those videos show. Nor do i come to the assumption that by the time games can do everything being done in those tech demos will any of that hardware be worth a damn. And ATI and Nvidia have never tried to plant the notion of that happening, its just some new neat effects in an elaborate demo.
In regards to the E3 trailer, what people were seeing was hardware (NOT THE PLAYSTATION 3's FINAL HARDWARE MIND YOU ) dedicating itself to a very pretty video, same for those Unreal videos too. People make the mistake of assumption because Sony planted that seed in their brains. I dont think the bullshit technical jargon dropping stuff like "super computer" and "twice the power of an xbox360", "ability to run twin 1080P displays simultaneous" etc.. helped.