Well Orton's comments regarding R650 sounded like it was just a shrink to manage power consumption but considering the context I guess it made sense that he focused solely on that aspect at the time. But depending on how scalable the architecture is and whether ATI had already encountered issues with R600 before starting work on R650 we could see some updates. Is the MSAA resolve issue a hardware bug or design decision? Also, I can't believe that ATI was surprised by R600 texturing performance - they designed it that way so it would be strange to see them change their ALU/TEX ratios. R600 is a formidable part already so I think if they can get R650 out with solid drivers and all the kinks worked out it will be very competitive.
However, they may have been surprised by G80 in several ways, not in the least by its gargantuan texturing ability. So that may have encouraged them to beef up those TMUs with an additional 8/16 filtering units each.
However, they may have been surprised by G80 in several ways, not in the least by its gargantuan texturing ability. So that may have encouraged them to beef up those TMUs with an additional 8/16 filtering units each.