Also reinstalled NWN2 last weekend and started the OC as a bard/harper agent named Varamyr Sixstrings (borrowed from a Game of Thrones since I'm terrible with names).
Wait,
you're terrible with names? A bard called Sixstrings? Whenever I get the urge to read GoT to see WTH everyone is raving about I'll remind myself of that character name.
Anyway, 99.5% done with AssCreed Brotherhood. I'm just missing one small optional objective in one mission: not being hit at all while inside the Da Vinci tank mission. The problem is once you fail you have to do the entire mission again, not just the tank part. I've been watching youtube movies on how to do it but most start off when you get the tank so they make it seem hard but doable after a couple of tries to memorise enemy positions. Not so! Because you spend roughly 10 minutes with Ezio before you get to the tank you lose that muscle memory of continuous tries.
So I've started on AssCreed Revelations. I dislike the faces of Desmond, Ezio and Altäir I don't know what they were thinking in changing the models for those. I know Ezio needed to show his age and of the three he's the least horrible but damn. Altäir's VO is also crappy. No, I don't want his American accent voice from the original but certainly not this either. Come to think of it, Subject Sixteen's face is also mangled; he has the looks of a man who was punched by a lorry.
As for the game, it's basically the same (I'm in the middle of Sequence 3 of 9) but with an emphasis on bomb crafting. The game does feel a bit more empty than the others (there are less collectibles, dungeons are either empty speed-runs or just straight on fights), there's no Investment or other mini-games. Still the story is engaging and Constantinople looks amazing. A lot more organic than Rome or even Firenze. But I have to say the prologue steals the show and I only wish it was properly setup rather than a cutscene that already starts mid-action and the whole thing is over before you know it. I'm hoping we'll return to it near the end of the game.
As for the much maligned tower-defence mini-game I've only played the required/tutorial one and I kind of liked it. Since you can avoid subsequent battles I don't know why this gets so much hatred.
The FPS parts retelling Desmond backstory are an interesting exercice in gameplay-narration but I don't think they fit AC, especially since there's no payoff in terms of either story or a new gameplay ability for the rest of the game. The new FPS gameplay is interesting if shallow, its connection with the narration is tangential with only the stream and the nightclub scenes having any sort of resonance. The last part which shows what happened right before the first game are a little more interesting and help establish why Desmond is so hostile towards Vidic (though, someone kidnapping you ought to be enough I think).