SedentaryJourney
Regular
It's Assassin's Creed with third person shooter gameplay and some Deus Ex thrown in. The voice actors and dialogue are a lot better than AC's.
Even gaming technology has changed quite drastically in the intervening years since Watch Dogs' inception. Although Watch Dogs will launch on PS4, the central DNA of the game is still rooted in the current gen. "We wanted to support those platforms, because we wanted those gamers to play Watch Dogs," Guay said, adding "we're not going to ignore the 30 million people that have current-gen systems."
With its lengthy development time, Watch Dogs spent most of its production within current-gen pipeline. "We guesstimated that there would possibly be new hardware coming out," Guay admitted, which explains why the PC and PS4 versions of the game will undoubtedly run better than the current-gen versions--and why PS3 and Xbox 360 gamers won't necessarily miss out on the core gaming experience.
Hard to say what version of the game that was in the gameplay vid. It had Xbox-style controls, which means either X360 or PC version. It seemed a noticeable downgrade from what we've seen before, makes me wonder if this was actually a current-gen version and not PS4-level at all.
It's early on in Ubisoft's new Watch Dogs demo that the action pauses and we see a static camera angle of a leafy Chicago junction. We're watching the game running in real-time on PlayStation 4, on a dev kit that's scurried away under personal guard as soon as the playthrough is finished.
It was running on a PC with an X Box pad plugged into it.
I've heard multiple reports on podcast talk specifically about seeing the demo played with a ps4 controller. I'd guess they showed it both ways.
I don't really get it. My friend works in studio which has been doing ports and for the first time they are moving one to in-house production. Even those guys have 4 PS4 devkits in thier studio and with all the talk that ps4 is just like PC, why hasn't Ubisoft been able to get it to run on a ps4 yet? I mean, they must have got the dev kits much much before the smaller studio I know about.
The only game that fits that bill so far is Capcom's Deep Down.It doesn't look like it's made "just" for next-gen, if you get my meaning. It looks good though.