Joker's talking about scalable engines. Of course the mobile experience won't look anything like as good as the console or PC counterpart, but then it's portable.
PC games are already scalable for most part.
It extends to more games than just the AAA. I'm playing mostly PSN titles on my PS3 these days. I'd rather have a platform where I can buy Puzzle Quest or PvZ and play it on all devices as suitable. And I'd like to be able to play games anywhere too. The idea of being able to take a tablet with you on work or holiday and continue your current game is a compelling advantage, even if it doesn't get much use. This is going to happen whether by multiple device support of the gaming ecosystem, or streamed games.
Pretty much like a laptop already. The problem is both hardware and software. Most nowadays laptops are underpowered, most nowadays software is built for 100Watts graphic cards.
I expect things to change as the gap between high-end and low is to imho to diminish.
Discrete GPU for the mass market are on their way out, won't happen all of sudden, but the up coming progress on the bandwidth front (wide IO etc.) are going to give integrated graphic solution the boost they need to take over.
Once you have decent GPU performance in most shipping product, an apps store, I would be surprised if editors continue to push on the performance front only to cut them selves of a big markets. Won't happen in one days or not all editors will default of of sudden but when I read people complaining about how consoles hold back the PC gaming it makes me smile. PC gaming is to hold back PC gaming soon.
Again, there are lots of games. Some games may not work well on oprtables, but if you have controller support, that's not a huge issue. Imagine if Halo X works on both PC and tablet. You can play local separate screen coop with a friend with one on the TV and another using the tablet as a screen with a controller.
the 360 and ps3 controller already work on Android, I suspect it's the same on iOS. The issue is more software, there is no clear support. But the gaming market is quickly evolving on those devices and windows is coming.
I'm actually considering whether a PS4 would make sense for me. If I'm considering upgrading PC, that money could be spent on a better PC. As PCs move towards the convenience of a console, and the console move towards the inconvenience of a PC, the value of a console is decreasing. Maybe I'd rather have an Android PC in my living room in a few years than a PS4 or XBMetro? Sony's response to this is to get a foot into the Android market with PS Mobility. They will seek to offer exactly what Joker is talking about through Android and games that run on all devices. I guess with their Gaikai purchase they'll also offer full console games on the go too.
I'm not sure about how relevant is Sony in the Apple/Google/Msft fight, imo they are not.
I'm not sure to get your post though. I've no idea about what I'm gonna do as both systems are still in the shadows and we know few about what they have to offer.
Given all of this, what is the advantage of the console that means it maintains its worth? Traditionally it was better hardware per buck because the hardware was subsidised, better use of the hardware, and better games.
Let see how Orbis and Durango are looking both at the software and hardware.
The games are becoming very crossplatform. The hardware utilization is being diminished by middleware.
I would not do this statement, it sounds exactly like saying lack of tools for the Cell helps hardware utilization.
The real threat is if consoles ends on the wrong side of technology evolutions.
Say they launch potent hardware next years, and at a usual price (say 399$), one year or two in the generation wide IO, memory stacking, etc are becoming standard and they face competition with potent devices sold @99$. They came wiht plain OS and many games. In two or three years I expect the gaming market on iOS, Android to have mature and found its pace.
It's extremely bothering especially for Sony and Nintendo as MS has an OS.
I don't agree with Joker about the ps4 and SOny relevance going forward, but I would be extremely concern if they try to compete head to head with MS this time around. Like Nintendo (whether they always succeed or not) they have to find their "ways".
If I were them I would not bet the house on the ps4 neither lock my self in a long generation. It's really risky. Imho they would better ship something mostly game oriented, potent enough but cheap and without taking a loss on the hardware.
Anyway point is OSes are becoming more relevant than hardware by selves on all the markets. It would be painfully obvious to Sony if for example the next box run even an incomplete version of win8 and they ends up in the same price range and ballpark wrt to 3D performances.
EDIT
To put things into perspective of the evolution in the mobile real and then considering how wide IO could make those hardware even more threatening:
http://www.samsung.com/global/busin...mate_WQXGA_Solution_with_Exynos_5_Dual_WP.pdf
http://www.engadget.com/2012/08/07/arm-mali-t604-hands-on/