Ah, misunderstanding as I thought by device you meant phone device. Yes, you're right, that you aren't dependent on them having a particular phone and could sell Win 8 apps to iPhone owners to run on their PC. That is a significant advantage.No you're not, which is the main point.
The thread is about handheld gaming. Win 8 as a viable handheld platform requires handhelds to run your Win 8 app, and the context of people questioning the economy of developing Win 8 apps (games) is within handhelds where iOS rules the roost. I don't see a situation in the next five years or whenever where Win 8 is the handheld platform that ends custom handheld consoles from Nintendo and Sony.The masses of desktop users are not going to disappear overnight, and between them, phone customers, tablet customers and hopefully console customers anyone's Windows 8 based app will have no shortage of eyeballs to buy it.
The thread is about handheld gaming. Win 8 as a viable handheld platform requires handhelds to run your Win 8 app, and the context of people questioning the economy of developing Win 8 apps (games) is within handhelds where iOS rules the roost. I don't see a situation in the next five years or whenever where Win 8 is the handheld platform that ends custom handheld consoles from Nintendo and Sony.
The inclusion of a 7" tablet at the start of this thread shows that DS size as the only standard was never a position anyone was arguing. The question is what is going to stop people buying dedicated handheld consoles? Smartphones is an obvious one as that is carried around in the same form factor. Small tablets could also be someone's platform of choice. How many people who bought or would buy a DS, Gameboy, PSP, Vita or future handheld would choose to play on a laptop or notebook instead? Personally I doubt it's many, but there may be a compelling argument or stat to the contrary.Then remove desktops from the mix...but the rest still apply as phones, tablets and laptops are all portable, and remember than many of the new Win8 laptops are hybrids where the screen breaks away and you can use that as a tablet to game on the go. Unless of course y'all feel that the only possible acceptable portable gaming form factor is a Nintendo DS, to which I'd vehemently disagree.
Odd phrasing. What's with the speech marks when I never actually said those words? And what other definition even is there for handheld gaming that you'd rather use? Are people going to be sat on the bus/train/plane handheld gaming on their 12" laptops in future, rendering dedicated console redundant?Mind you it still doesn't change the financially advantageous point that a developer could also take their handheld gaming app and also get it running on the desktop as well for extra financial security, which makes old traditional "handheld gaming platforms" as you define them much less appealing.
...seems to explain the current discussion about Win 8's viability as a developer platform in the question about what's going to cause people to stop buying discrete handheld gaming devices. But even then, Win 8 is only good now because it's new. Once it becomes saturated like iOS and Android, it'll be no easier to make money there than any other platform. That's one of the few advantages to developing for a dedicated console with controlled content - far less competition and far more chance to get seen. But because controlled hardware is disappearing and everything's turning open-platform one way or another, success will eventually boil down to marketing no matter what you make.Joker454 said:Will Windows Phone overtake Android or iOS maket share? Not anytime soon. However will it be a profitable platform? That's where I think it will overtake Android in that companies will be able to make more money on Windows Phone compared to Android phone.
I don't disagree at all that Win 8 is a great looking platform with loads of potential, so I'm not quite sure what you're arguing.
true, but windows phone has over 100k applications, so theres a fair bit competitionOften it's easier to stand out in a small pond. Smaller risk, smaller reward.
true, but windows phone has over 100k applications, so theres a fair bit competition
heres the approx numbers of applications
Apple 650k (including 250k ipad)
Android 500k
WP 100k
so ~7:1 but the thing is IOS devices outnumber WP devices by about 30:1 so statistically youre about 4x better off developing for IOS.
that and the fact are the average IOS owner prolly outlays more cash than android or WP owners