Something like a far more advanced 3D Game Maker. A module that simplifies the interface and lets absolute amateurs start making games immediately, with a very intuitive interface and virtually no tutorializing
Why do this, when it only limits what Unity can do? Because it's a great sandbox for prototyping. Like a prototyping layer that you can seamlessly switch from when you need to dive into the nitty gritty. And anyone who doesn't want to dive into the grit can ignore. Think of it like ProBuilder, which lets you make and edit geometry in the style of a bsp level editor, but for the entirety of the engine.
I'd make it but I don't have the chops. I've made posts like this on this forum for years, in the pursuit of some half baked dream of very straightforward what you see is what you get kind of game making, but for 3D games, so feel free to write this off as a crackpot idea but I'd love to play around with something like this. Something like a simpler Dreams.
Why do this, when it only limits what Unity can do? Because it's a great sandbox for prototyping. Like a prototyping layer that you can seamlessly switch from when you need to dive into the nitty gritty. And anyone who doesn't want to dive into the grit can ignore. Think of it like ProBuilder, which lets you make and edit geometry in the style of a bsp level editor, but for the entirety of the engine.
I'd make it but I don't have the chops. I've made posts like this on this forum for years, in the pursuit of some half baked dream of very straightforward what you see is what you get kind of game making, but for 3D games, so feel free to write this off as a crackpot idea but I'd love to play around with something like this. Something like a simpler Dreams.