Uncharted 4: A Thief's End [PS4]

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I like Uncharted (don't love it, though). I just think the defense force that shifts into highest gear at the slightest sign of disagreement is rather amusing.
 
I am actually waiting for the Drake is a serial killer-thing to show up.

Btw it would be cool if they show a segment of drake being a mercenary early in his life, committing war crimes. That would shut the haters up ;-)

Uncharted 5: The Stories of Mercenaries

Telling us how cruel nate is, murdering everybody with smile. Jumping here and there carelessly.

Some even saw him making rude gestures.
 
I think ND might be using something similar to what they used in TLOU for dynamic GI but in the whole environment this time (and at higher res too), it's pretty evident in the jeep footage
1gvu6d.jpg


Hues shift from red, to green to in-between throughout this scene.
 
I think ND might be using something similar to what they used in TLOU for dynamic GI but in the whole environment this time (and at higher res too), it's pretty evident in the jeep footage

Hues shift from red, to green to in-between throughout this scene.

TLOU used lightmaps for static geometry, and probes for dynamics. Pretty standard stuff, and UC4 does look like it went with that solution as well. There´s nothing out of this world in that tech (well they had some tricks in their implementation, but those concerned reducing seams and casting soft shadows onto the static geometry by cone tracing spherical proxies, nothing to do with the jeep here)
 
Never said it was, still good looking end result though :p

And much higher res than TLOU which looked quite blocky(esp. on ps3).
 
I think the silly banter in Uncharted is one of the best aspects of it, but I can understand how some people might not like that. Same for everything else.

I think the game not taking itself too seriously is why it works so well. The writing, dialogue and performances of the actors in these games are absolutely outstanding and transform a solid third person action shooter into the critically acclaimed pulp PlayStation poster boy game that it is. For me, it elevates a good game into genuine entertainment on multiple levels. Even after many replays I love the cinematic sequences because they are charming, funny and (occasionally) moving. It's how an Indian Jones game should be.

Uncharted just wouldn't work with a deadly serious tone like The Last of Us and the The Last of Us wouldn't work with the brevity of Uncharted. Crystal Dynamics kind of tried this with Tomb Raider (the reboot) and while I loved the game (I bought it on PS3 and PS4), the store arc about Lara killing reluctantly absolutely conflicted with the mass murder that I committed 2 minutes later which was jarring.

Games: don't lecture me on how bad it is to kill then have me kill 2,000 people by bludgeoning my climbing axe into their brain :nope:
 
Well, we saw Elena crying in the trailer so this might get a bit heavier than previous Uncharted games :p
 
I think ND might be using something similar to what they used in TLOU for dynamic GI but in the whole environment this time (and at higher res too), it's pretty evident in the jeep footage
1gvu6d.jpg


Hues shift from red, to green to in-between throughout this scene.

This has been done since Far Cry 3. Static light probes placed in the scene and moving objects doing a lookup per frame.

It does not seem like the dynamic GI from the flashlight in TLOU during that 1 tunnel scene. In order to verify this, you'd have to move the sun's position and see the color bleeding change dynamically (i.e. ARK).
 
This has been done since Far Cry 3. Static light probes placed in the scene and moving objects doing a lookup per frame.

It does not seem like the dynamic GI from the flashlight in TLOU during that 1 tunnel scene. In order to verify this, you'd have to move the sun's position and see the color bleeding change dynamically (i.e. ARK).

It is probably static probe. They don't need other things if they don't use dynamic day/light or weather.
 
One of our on and off coworkers is a sort of famous climber (well, at least in Hungary) and he casually does pull ups in the office while hanging from a door frame, only by his fingertips. His fingers are like 1.5 times thicker than mine.
 
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