Yeah, there's surely a change in direction when it comes to color correction of the scene in general as seen in the E3 demo as well, but these are expected. PSX 2014 was an early showing of the game after all, almost 1 and a half year before release, those don't usually pan out that great (downgrade™), but because ND focused on running the game on the console at a stable framerate first, then optimizing further, the game naturally looked better with each showing.
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