Same. I played them back to back but burned out through U3 but enjoyed the remaster way more than U3 on PS3.
I was in the ship 'graveyard' and will pick up and finish U3 before diving into U4. I can't for the life of me remember how U3 ended story-wise.
In our eagerness to get the story trailer out we made a regrettable mistake and didn’t thoroughly vet the art work used for an in game painting. We’ve already updated the trailer. We hold all artistry in high regard and take full responsibility for having allowed this to happen.
We want to sincerely apologize to everyone at Ubisoft, the Assassin’s Creed team, the original artist, and our fans.
Naughty Dog
In a lot of art industries people often have inspiration/vision boards full of other artists work that they can draw inspiration from and use as placeholders. Someone probably did a rough-cut of the trailer using placeholders until the final art was finished/decided upon, and this particular shot was probably forgotten to have its art replaced.
lol oh boy. Oh man... haahahaaSmall update on this drama, it seems like they are using art from a user on gaf that he made 10 years ago in the updated trailer: http://www.neogaf.com/forum/showthread.php?p=196545092#post196545092
Now sure if he's telling the truth but it's really funny anyway :smile:
Although I seem to find that the image improvements on this trailer are for the better, there is a passage of about one second, at 1:01 with a scene from the PSX 2014 level that I think it is much worse that the original.
The brighter collor palette seems to create a cartoon look I dont particularly like?
No, they have said this will be the last game with Drake. But who knows if franchise can continue without him.Still a pity, it's most likely the final UC game.
Much less artefacts. Sure there will most likely be some in final game, but I don't mind.Maybe this is a better example of what i am talking about
The 'autoart' look has me doubt his authenticity. My guess is he extracted the image from the video and processed it. Curious why ND didn't take an screenshot of the actual scene and process it themselves.Small update on this drama, it seems like they are using art from a user on gaf that he made 10 years ago in the updated trailer: http://www.neogaf.com/forum/showthread.php?p=196545092#post196545092
Now sure if he's telling the truth but it's really funny anyway :smile:
Game has come a long way since the first demo
It wasn't always a 30fps game. Once upon a time there was a 60fps trailer and a 60fps target. Yes some are still butthurt about it. Hell even the 2014 trailer looked better: less details, less effects (maybe because of the 60fps target?)...but more clarity in motion. More is not always better.This is why I don't like games being announced so early. I'm reading "LOL LOOK AT DA BLUR! ROFL DOWNGRADE". I know it's from people who couldn't tell the difference between a potato and a horse but, it's a 30fps title. It was always going to look like that and have it. 2 year old build is 2 year old build with things that aren't there.
I know this will never be considered, l acknowledge the fanboy idiocy will always be doing its thing, but it's really beyond strange in a lot of instances.
It wasn't always a 30fps game. Once upon a time there was a 60fps trailer and a 60fps target. Yes some are still butthurt about it. Hell even the 2014 trailer looked better: less details, less effects (maybe because of the 60fps target?)...but more clarity in motion. More is not always better.
It wasn't always a 30fps target. But the first gameplay demo was. Well, 37, according to Naughty Dog, or what ever it was.
There is good and bad post AA. Most want some form of AA and many don't see the difference between bad and good post AA so that's why we had so many games in the last 7 years or so having shitty post AA.