dragonelite
Veteran
They should make some bonus parcours to do but you can only get them with doughnut drake.
Obviously neither are screenshots or representative of how the game will look...
The biggest improvement they can make is with the gunplay. Do away with the bullet sponge enemies. By that I mean have the regular baddies take less hit to go down (seriously if you're shot in the chest by a rifle...), and totally remove the ones who take like 3 clips to go down (or make them very very rare). That is just stupid and makes it feel like you're shooting a really loud fully automatic pellet gun, adding more frustration than fun.
I am psyched about Uncharted 3!
I meant remove the 1-2 random stealth moves that kill the target (e.g., pull the enemy off the cliff). They can keep the other stealth moves, or even add new ones.
Well the polycount of Drake in UC2 was same in cutscene & gamplay, I remember the artist mentioning this on zbrushcentral.Most of the footage appeared to be similar in quality to the FMVs in UC2 (character lighting/shadowing, facial animations & polycounts) though not to the degree of full blown CGI i.e. I'd guess in-engine. What would be worth looking at are the 3 seconds of gameplay footage spliced in at the end of the video, but it'll have to wait until we get a decent HD vid.
Im pretty sure ND already posted on twitter that its all in game engine.
http://www.tqcast.com/2010/12/11/na...ailer-was-all-from-in-engine-actual-gameplay/
No offense but that's the best stealth move in the game, works great in MP, it would be stupid to remove it.
Regular enemies go down with one headshot, 3-5 pistol shots to the body depending on the difficulty level, if it takes you three clips to take down one guy then you're spraying bullets and pissing them away.
Where's the best quality trailer? Damn you guys are all talking about the trailer but I see no link in the thread !