Uncharted 3

The thing I like about Naughty Dog is the amount of effort they put into making their games extremely detailed and varied, regardless of whether the average gamer will notice it.




(I appreciate these are off-screen images, but the quality was relatively high).

Those stairs are just ridiculous, honestly. It feels like a complete waste of resources but I love it :p Nothing shiny or flashy or awe-inducing; just quality art.and attention to detail. It's something I can appreciate because it shows real dedication.

@L.Scofield: Hate to say this, but you're the one who needs to back up your statement here. Ultragpu just stated his opinion, and asking him to 'prove it' isn't really a proper argument if you're trying to refute what he originally said.
 
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What happened to simply saying "This looks great!", "I love it"... Proxy-e-penis battles are the bane of the internet.
If you feel the need to disagree then so be it, no one is forcing you to do otherwise. What happened to respect one's opinion and then move on?
 
Once more, opinions CAN be wrong. If you're gonna claim that this is beyond anything else, you better have something substantial to back it up.

You let this hyperbole run rampant and sooner rather than later you have it infecting non PS3-exclusive threads.
 
I'm with L. Scofield on this one. A claim like 'this is pushing multiplayer to new limits' should really be expanded upon, or when challenged politely changed to 'well, I mean it's looking extremely good'. Doesn't matter what game or platform; a claim for advancing technology is going to get challenged here.

So retacting this 'conversation' back a bit, you claim ND are pushing multiplayer on consoles to new heights. Scofield asks why. You point to the art. He says it's nothing special. Take it from there, rather than getting personal (both of you). For me, the art is what's impressive, but I'm not seeing anything technically impressive from that still. If it turns out that lighting is dynamic, or the volumetric and affects the characters, or similar, than I might be swayed. Otherwise I thinking this is ND representing the pinnacle fo the art of game development, but not pushing new heights. They are just using the same techniques as everyone else only with their expceptional panache to do it so well.
 
I have here two codes left from my Uncharted 3 gamescom visit, I think there is some bonus content such as a dynamic UC3 theme:

27E6-P8N9-T3M9

58RR-4JNC-FQBF

cheers!
 
I'm with L. Scofield on this one. A claim like 'this is pushing multiplayer to new limits' should really be expanded upon, or when challenged politely changed to 'well, I mean it's looking extremely good'. Doesn't matter what game or platform; a claim for advancing technology is going to get challenged here.

Having played the beta myself, I can state that, to my knowledge there is not a single console game, released or in development, regardless of platform, multi or single player; that has better textures.
I don't mean better art, I mean higher resolution textures.

There is no challenge to this statement, as no screenshots or offscreen captures exist to contradict the statement.

In fact the only possible counter"arguments" are:
-"but i personally really don't like the art style!!"
-not open world game
-MS and other developers don't want to push the hardware
-controlled camera

even if we forget about the lighting, animation, shadows, OBM, etc, texture wise, I believe that ND are really pushing multiplayer console graphics to new levels.

If you disagree, please show me a game that is on the same level texture wise. You are allowed to use offscreen footage (even for released titles).
 
I wouldn't make such a straight comparison though. U3 only has 10 players still, and a smaller area than other games, meaning less overall textures and so they can concentrate more on quality over quantity. Compare it to something like MAG, the polar opposite, and they are going to look very different because they are taking different approaches to the online experience. One trades resources for number of players and amount going on on screen, and the other cashes in its chips in favour of eye-candy. Neither is necessarily technically superior just on account of its texture resolution, but how the whole underlying engine balances the system resources to eek out the maximum possible. There's no denying ND are on the top of the game, but something as simple as texture fidelity and pretty lighting in a still isn't enough to signify they have pulled ahead of what other developers are doing.
 
I wouldn't make such a straight comparison though. U3 only has 10 players still, and a smaller area than other games, meaning less overall textures and so they can concentrate more on quality over quantity. Compare it to something like MAG, the polar opposite, and they are going to look very different because they are taking different approaches to the online experience.

There are other comparisons that can be made to similar games, but that might prove too contentious to be debated fairly here. That said I don't think it can be doubted that Uncharted 3 delivers impressive detail as well as dynamic lighting and environments all at 720p. They've even managed to add motion blur skinning based on the multiplayer beta. All this is impressive and only fails to be when a large amount of competing games offer the same or better.
 
If you disagree, please show me a game that is on the same level texture wise. You are allowed to use offscreen footage (even for released titles).
I could definitely do this, but I'm skeptical of the ability of any of us to discern exact texture resolutions from screenshots. Sure, it's possible to discern whether one was game has higher res textures than another if the difference is big enough, but once the gap is closed, looking at screenshots isn't going to help much.

Uncharted 3 has very intricate textures that don't seem to be tiled all over the place, but I don't think the game is pushing MP graphics to new heights or anything. At least not yet. Who knows come release date.
 
I wouldn't make such a straight comparison though. U3 only has 10 players still, and a smaller area than other games, meaning less overall textures and so they can concentrate more on quality over quantity. Compare it to something like MAG, the polar opposite, and they are going to look very different because they are taking different approaches to the online experience. One trades resources for number of players and amount going on on screen, and the other cashes in its chips in favour of eye-candy. Neither is necessarily technically superior just on account of its texture resolution, but how the whole underlying engine balances the system resources to eek out the maximum possible. There's no denying ND are on the top of the game, but something as simple as texture fidelity and pretty lighting in a still isn't enough to signify they have pulled ahead of what other developers are doing.
I feel like they've pulled ahead in the texture department, at least. As someone mentioned on the other page, this seems to be what ultragpu was referring to in his original post.

As far as the original statement itself, I'm perfectly fine with it - it's just an opinion and he's entitled to it. The problem I'm having is that some are resorting to saying things like 'No, you're wrong, it's not impressive', instead of providing a comparison point using other games.
 
Having played the beta myself, I can state that, to my knowledge there is not a single console game, released or in development, regardless of platform, multi or single player; that has better textures.
I don't mean better art, I mean higher resolution textures.

There is no challenge to this statement, as no screenshots or offscreen captures exist to contradict the statement.

In fact the only possible counter"arguments" are:
-"but i personally really don't like the art style!!"
-not open world game
-MS and other developers don't want to push the hardware
-controlled camera

even if we forget about the lighting, animation, shadows, OBM, etc, texture wise, I believe that ND are really pushing multiplayer console graphics to new levels.

If you disagree, please show me a game that is on the same level texture wise. You are allowed to use offscreen footage (even for released titles).

There is another Beta I have played which I believe is a VERY VERY strong competitor to Uncharted 3. I dont know if its appropriate to mention its name since its on a competitive console and this may lead to a comparison between games than a discussion about U3
 
Once more, opinions CAN be wrong. If you're gonna claim that the texture resolution is nothing special, you better have something substantial to back it up.

You let this negativity run rampant and sooner rather than later you have it infecting non PS3-exclusive threads. :LOL:
 
As far as the original statement itself, I'm perfectly fine with it - it's just an opinion and he's entitled to it. The problem I'm having is that some are resorting to saying things like 'No, you're wrong, it's not impressive', instead of providing a comparison point using other games.
Scofield didn't exactly say, "no, you're wrong," but asked for explanation, and the explanation we've got is 'the textures are great', which Scofield followed up with suggesting a more moderate response. If ultragpu had written, "I think ND are forging new ground in multiplayer textures on consoles," then there'd be no argument.

And yes, opinions can be wrong, but we're still entitled to them. Just expect your opinions to get challenged on a discussion forum, where you should either back them up or drop the discussion and leave it be. ;)
 
Once more, opinions CAN be wrong. If you're gonna claim that the texture resolution is nothing special, you better have something substantial to back it up.

Or maybe it's you guys who should prove that UC3's texture resolution and variety is superior?

Anyway the whole thing is incredibly stupid IMHO. Uncharted games have some of the nicest graphics because Naughty Dog has some of the most talented artists in the entire industry, and can supply them with a very advanced engine.
Numerical measurements are nearly impossible here, but completely unnecessary as well. The game's incredibly nice, but does it really need to have a bigger d*** than others as well to make you happy??
 
If ultragpu had written, "I think ND are forging new ground in multiplayer textures on consoles," then there'd be no argument.
I guess I have to elaborate a bit more on my original statement judging from everyone's responses. It was in fact my intent to comment solely on the MP's graphics since that's the material I've linked. Now aside from those nice and detailed textures that I mentioned, I'm also taking into account of everything else such as HDR lighting, deferred lighting, nicely baked GI, SSAO, particles on screen, DOF and object motion blur all at a solid 720p res. It's the combination of everything working together plus ND's top grade art that really sets itself apart from the rest. Since the end result is what matters the most to me so I don't feel like there's any need to justify everything accordingly to LS. But yeah just thought I should post this.
 
Or maybe it's you guys who should prove that UC3's texture resolution and variety is superior?

Anyway the whole thing is incredibly stupid IMHO. Uncharted games have some of the nicest graphics because Naughty Dog has some of the most talented artists in the entire industry, and can supply them with a very advanced engine.
Numerical measurements are nearly impossible here, but completely unnecessary as well. The game's incredibly nice, but does it really need to have a bigger d*** than others as well to make you happy??

I'm with Laa-Yosh here. Came in to catch up with the thread and post the CE unboxing video and see nothing but a hyperbolic pissing contest :???:

Really many of the comparisons (and comments) are silly, to say the least.

Anyways, what's also silly is the unboxing video, but I didn't see it posted, so here you go.

http://www.viddler.com/explore/sceablog/videos/2075/
 
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