Avatar's sytem works with just make-up, no need for reflective markers. I think they can also track eyes to an extent, using image analysis. And yeah, 90% of the performance is from the facecam capture. Then again it's usually the last 5% that's the hardest and most work intensive to get right.
What does that even mean?procedural water shader
What does that even mean?
What does that even mean?
What discrepancy ? Between UC2 and UC3 or between bullshot and gameplay capture ?
After that they can improve on more specialized tech to minimize the human effort.
I think the discrepancy between the cutscene and realtime Drake model.
Totally forgot about Laa-Yosh's explanation. Do the Avatar folks wear markers on their face ? I read that they also carry a face camera over their head to capture their raw facial input, to supplement facial animation.
Huhh? Are you talking about Avatar? Modeling and animation are different aspects of CG character production...
This character rig is driven by the facial capture data, but the animation won't be lifelike enough using the results of the computer analysis only. So every time an animator has to go through the result to clean it up and add the little touches that put the illusion of life into the CG character.
This is one of the main reasons IMHO why Avatar has worked so much better than completely digitizing based approaches like the Matrix sequels, a human touch still adds a lot to the results.
We had a few before. But what were posted above are not game comparison.
There's a game tech thread for sane discussion, but what was going on here was another example of how some particular game is superior to everything and thus nothing else is impressive - how does this add to discussion? It doesn't. All we end up with is a list of requirements and examples and then- Oh wait, this is the game thread. There's always some crazy need to downplay or diminish other's opinions on what they think looks good by naming some other game, and quite frankly it's beyond old for these forums. Grow the hell up.