UE3 everywhere!

Fox5 said:
cthellis42 said:
JF_Aidan_Pryde said:
I think the 1 year delay with Doom 3 has really hurt the engine.
Wait... The one year delay? ;)

Man, doom 3 would have been so incredible back in 2001. Come on, which would you choose, Doom 3 or Jedi Knight 2?

Jedi knight 2 . if only because it would have ran on the hardware out at the time , unlike doom3 :)
 
jvd said:
Fox5 said:
cthellis42 said:
JF_Aidan_Pryde said:
I think the 1 year delay with Doom 3 has really hurt the engine.
Wait... The one year delay? ;)

Man, doom 3 would have been so incredible back in 2001. Come on, which would you choose, Doom 3 or Jedi Knight 2?

Jedi knight 2 . if only because it would have ran on the hardware out at the time , unlike doom3 :)

Hey, a geforce 3 is all you need to get the full doom 3 experience. I bet they would have even released 128MB cards for it...
 
What about Renderware? Wasn't that widely used in console titles?

Has EA's acquisition of Criterion killed its prospects for third-party licensing?
 
wco81 said:
What about Renderware? Wasn't that widely used in console titles?

Has EA's acquisition of Criterion killed its prospects for third-party licensing?
Not in the slightest. EA is in the business of making money. The only effect Criterion's purchase will have on Renderware is that it will be used in MORE games. MUCH more.
 
Isnt the D3 engine real rough as in DOOM3 but can be moded heavily with fragmentshaders etz to do some great work?
I agree that the UE3 engine really seem to shine with friendly dev env
but its a newer engine also and just think of Q3 and CoD what can be made in terms of skill from the devs.
 
Iron Tiger said:
wco81 said:
What about Renderware? Wasn't that widely used in console titles?

Has EA's acquisition of Criterion killed its prospects for third-party licensing?
Not in the slightest. EA is in the business of making money. The only effect Criterion's purchase will have on Renderware is that it will be used in MORE games. MUCH more.
Kinda. Renderware will be used in more games, because EA is moving all future products to a renderware code base.
But there have already been developers looking at other middleware applications after Criterion was purchased by EA, because they are a little scared of support preference and disclosure to an EA subsidiary.
 
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