Cobra101 said:Is it me or are a bunch of these launch games going to look like ass?
Shifty Geezer said:How much difference is final hardware gonna make, especially on a game that's heading for PC as well? Some decent textures and AA doesn't need a new Xenos GPU and 10 megs eDRAM - even a lowly 9800 can manage better textures!Moegames said:Im sure it'll look much better once final kits are out and more dev time is put into this title.
there are 5 months before we really know what we're seeing.
wco81 said:Also remember that current console versions limit online play to only 2 players. Lets see if they at least find a way to support 4-players (from 4-different consoles) for a turn-based game.
....Tiger producers told us that four-player online is a go for the Xbox 360.....
Another big aspect the Xbox Tiger team is looking at is an upgraded physics engine, one that will put more import into things like wind and weather effects than ever before. One Tiger producer told us that they're even toying with the idea of having weather directly affect your player, instead of just affecting the movement of the ball. The example he used was playing a match in a rainstorm without dressing your golfer for the weather, and your play will suffer as a result. It's just a concept right now, so it's unclear how or if this will be implemented, but it's a tantalizing glimpse at what the Tiger team is seeing as possible on the Xbox 360.....
....The amount of graphical detail in the one playable hole we saw was astonishing: individual blades of grass (and grass of varying height, by the way), shiny specular reflections on the water surface, some incredible particle sand effects when blasting out of a bunker, little touches such as ducks in the water and birds overhead, and, of course, Tiger himself, who's looking better than ever.....
....Tiger Woods will only feature nine PGA golfers (Vijay Singh and John Daly among them) and a mere six courses (including the TPC at Sawgrass and Pebble Beach). If there was ever a case to be made for the microtransaction capabilities of the next-gen Xbox Live 2, it would be for downloading new courses to the new Tiger. No word yet on whether this will be possible, but the producers said they are "investigating" such a feature.
wco81 said:Actually it's six courses. See the bottom of this page.
http://www.gamespot.com/xbox360/sports/tigerwoodspgatour06/preview_6125657.html
koldfuzion1 said:Thanks wco81, that really blows. And downloading new courses for a $60 game--LAME! I suppose I can deal with it. BUT I'm really getting annoyed with all this microtransaction garbage. Not going to be happy if I have to pay $.10 every time I want a new pair of shoes for my golfer. RRRrrrr... or worse yet, $10 for a new course. NFW [reaches for pitchfork and torch]
wco81 said:....
One of the mods for the PC version of Tiger is Augusta I believe. Would MS even be able to host an unofficial version of the Augusta course without having to pay Augusta? Or what about NCAA rosters which use actual player names? Those have been distributed informally but a big company might have trouble hosting such files without dealing with the NCAA.
london-boy said:How many holes is a course? I have the number 18 in my head for some reason, so personally, $5 for 18 holes is not much. Though i really really don't like where things seem to be heading...
I had a look at a fair number of NWN mods and came away mostly unimpressed. As freebies they were great, but the quality wasn't comparable with BioWares own mods for example.Tap In said:I doubt that the level of user creation tools that will be included in 360 games will ever compare to the PC tools.
I have serious doubts that the micro-transactions being sold/bought by/from other users will ever take off. I really think it is just a PR name for what they already do with LIVE, offer additional content from developers to improve, update, patch or add on to a game.
I do not think we will ever see the mod type PC community on X360 but would like it if we did. .