Looks to be Unreal Engine 5 based.
Looks to be Unreal Engine 5 based.
Fascinating that they are ditching the REDengine, having just ported it to current gen for Cyberpunk 2077 and presumably Witcher 3 in this engine will appear soon. Maybe it was the porting experience that made them rethink.
An engine is a tangle of frustrations without modern tools to facilitate game development.
It was only 5 min ago when everyone looked at that Matrix demo and wished that everything would be developed on UE5 from that day forward. Well here we are!The days are approaching when everything looks the same, using the same megascans jumbled together, feeling the same controls, flawed by the same restrictions of the engine.
It was only 5 min ago when everyone looked at that Matrix demo and wished that everything would be developed on UE5 from that day forward. Well here we are!
The days are approaching when everything looks the same, using the same megascans jumbled together, feeling the same controls, flawed by the same restrictions of the engine.
Considering the work they've done, I'm wondering how much of it is upper management pushing for UE5 due to bad publicity with CP2077's launch year and how much of it is the actual engineers wanting to make the switch.
it's unusual that something that John says, I don't agree with, but in this case I disagree on the Cyberpunk 2077 vs TW3 comparison --I dont have Cyberpunk, I gotta admit, but even it it's better, I don't like the city setting on games -GTA, Cyberpunk, etc-.This ex-CDPR chap who was on the tech side isn't a fan of the decision.
It's such a waste that a great engine dies just to use a "generic" engine.
This was already the case with ue3. I could tell you a game was using ue3 before the first second of gameplay had passed.
it's a mess? Yes, a mess that works, just like Celeste is a great game but the code is a mess, convoluted in just like a single file containing it. It works. Could be better? Yeah, that's for sure.It's not a great engine. It's a mess. So many things scrapped, redone, then hacked for their REDEngine. Read the tweet thread from a former CDPR dev --