Aah the men in black that live in caves
For me, this song evokes memories of my time in Scotland. The cultures are very similar as well and I love Skellige for this reason. Haven't had an opportunity to play this week so there's zero chance I'll finish the game before Arkham Knight launches. Sorry Batman, you'll have to wait.And this song started sounding.
Btw does all flying enemy in Witcher will weirdly come down so they can be killed?
Is there big enemy?
I kind of miss climbing enemies in dragon dogma. Or fighting enemies that stay on air in extended time.
Rather than Griffin that weirdly try to attack while on ground
Yup, I feel more at home in Skellige than in Velen. People talk sweet, they are a lot easier to identify with, for me. As for cultures, well.. last year an English and a Scottish guy were here and they told me that my homeland is like Scotland -they made it clear that England and Scotland are different- the landscape and all. The similarities don't end up there of course, my maternal language have celtic words and we play the bagpipes and stuff, hence I've always admired the culture of those parts, but that'd be a long story.For me, this song evokes memories of my time in Scotland. The cultures are very similar as well and I love Skellige for this reason. Haven't had an opportunity to play this week so there's zero chance I'll finish the game before Arkham Knight launches. Sorry Batman, you'll have to wait.
Gameplay? But I think they should create another inventive way. Watching creatures that can fly fighting on land is odd, makes me cringe and is unfair to them. The sirens pose some challenge at first but it always happens, they end up going getting grounded. It'd make sense when they have little life or are hurt. Skyrim dealt with that a bit better.Also I don't understand what's the point of shooting a flying creature down with the crossbow or with signs.
Really flying creatures either recover instantly after shot OR land on the ground by themselves anyway so really why bother.
Arpies when on ground don't ever attack, they just endlessly side-step and then start flying again only to be easily grounded again by Aard or Igni.
Gameplay? But I think they should create another inventive way. Watching creatures that can fly fighting on land is odd, makes me cringe and is unfair to them. The sirens pose some challenge at first but it always happens, they end up going getting grounded. It'd make sense when they have little life or are hurt. Skyrim dealt with that a bit better.
Other things that need to improve: repeated NPC faces (typical CD Projekt trademark, though many of them are really well made), kids and halflings are so creepy, map and inventory navigation is seriously laggy, some laggy controls.. and that's it from the top of my head.
probably in early version you need to Shot them with arrow or magic/trap to ground them. but in playtest too many "casuals" did not understand that. It can be fixed from gameplay and UI element but will take time and more QA. Easiest will be using one-off tutorial.
or they simply think flying monsters that fights on ground is a common sense :/
because theres so many weird/cumbersome little things in Witcher 3 (like that description tooltip in item menu that have fade-in effect).
yup, it works. Loving Skellige so far. I left a couple of things to do in Velen, but The Witcher 3 really shines in Skellige from every point of view.@Cyan you should use this link http://screenshotscontent-t4002.xbo...5e9-8c51-4a98a02edfa6/Screenshot-Original.png
and yeah, thats right
Yoana, I like the way she talks, she is just another NPC for the most part, though. I am keeping focused on Yen, devotion and chastity to keep her happy.Hmm I'm not making concentration to the womenz. Did I miss a lot?
I didn't complete the game either, and there are quite a few interesting missions, my comment is more a "for now" thing. If a quest bests that one, it's welcome..I'm back at Kaer Morhen which puts me around the end of Act II. I'm hoping to finish the main quest line this weekend but that is reliant on a) the weather being bad and b) me not getting distracted in-game. No chance!
As you say, all of the quests that I've done have been of a very high quality and there are many, many highlights but until I've finished I can't pick any out.
I can sum the quests we some made me angry (at particular characters/circumstances), some made me laugh (alot in some cases), some made me yell "YES!" and fist pump the air. I've not hit any "meh" quests, I appreciated every single one and I know there are dozens and dozens left to do even once I've completed the main quest line.I didn't complete the game either, and there are quite a few interesting missions, my comment is more a "for now" thing. If a quest bests that one, it's welcome..