very correct ban25.
also I would like to quote mr eggebrecht on a very recent
interview (september 21st):
all in all, despite the 4GB single level, the most significant difference according to this man is the sixaxis joypad.
and from what I've seen in all videos I could find, not much of those 4GBs is spend on troop A.I.
also I'd like to comment to
aldo:
as you know, all these games like Lair and Motorstorm and Resistance, MAYBE they are being called "1st generation" or "Launch" games,
but of course you would remember that they are in development a whole lota time.
I recall them from E3 2005.
so maybe they are the first to launch with ps3, but they are in development more time than many of what we call "2nd generation" 360 games.
heck, warhack will be released summer 2007. that release is even longer than many 360 2nd gen. titles!
think about that...
also, resistance team may have used all this time to create a trillion levels, but for me its very simple, its like this:
put it next to gears of war. look at them side by side. now you tell me.