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Ha! As an italian, that guy's commentary is hilarious. Great accent.
Whaaaaat??? London-boy is Italian?! I think my processing unit just brokeHa! As an italian, that guy's commentary is hilarious. Great accent.
I'd say they chose the right compromise and found the perfect balance, having all the techniques doesn't mean jack if you have to scale back on geometry, textures, LOD etc. It's like Crysis 3 or Killzone Shadowfall, both fill the checklist more but neither look remotely as good as The Order in the final render. This game just has that CGI oomph almost in every frame and is the first current gen game to look head and shoulder above the rest.Having said all that, there really isn't anything technically superior about this game compared to other games this gen. The hair is still not rendered as curves, light maps abound, static GI light probes used, shadow projected reflections (instead of SSR), no day/night cycles, very limited area in levels, mediocre animations, baked SSS textures to mimic the behavior of real SSS on skin etc..
It's pretty impressive that they can hide these shortcomings and still come up with a very visually appealing game.
I'd say they chose the right compromise and found the perfect balance, having all the techniques doesn't mean jack if you have to scale back on geometry, textures, LOD etc. It's like Crysis 3 or Killzone Shadowfall, both fill the checklist more but neither look remotely as good as The Order in the final render. This game just has that CGI oomph almost in every frame and is the first current gen game to look head and shoulder above the rest.
Interesting, for someone who loves PBR to death would find Crysis 3's non existent PBR rendering beautiful. Fascinating.Umm.. I'd have to disagree as far as Crysis 3 is concerned. It has some beauty about it that clearly competes with The Order. It just depends on preference I guess.
Interesting, for someone who loves PBR to death would find Crysis 3's non existent PBR rendering beautiful. Fascinating.
To me C3 is the epitome of plastic and wax rendering especially on its character models and foliage, Ryse using the more updated Cryengine looks so much more natural and CGI like.