L. Scofield
Veteran
Such hyperbolic statements never lead to anything good. I think we all know that by now.I'd say they chose the right compromise and found the perfect balance, having all the techniques doesn't mean jack if you have to scale back on geometry, textures, LOD etc. It's like Crysis 3 or Killzone Shadowfall, both fill the checklist more but neither look remotely as good as The Order in the final render. This game just has that CGI oomph almost in every frame and is the first current gen game to look head and shoulder above the rest.
Also, PBS was already implemented to a high degree in Crysis 3.
Slides 47 to 63:
http://www.crytek.com/download/gdce2013_shining_the_light_on_crysis_3_donzallaz_final_plus_bonus.pdf