So, uh,
refractions. Feels more like Halo 2 than Halo 2 Anniversary does.
I found
a seam!
//==============================
Anyway, finished the game. It was alright. Actually quite exciting when encounters were staged to get you to play actively, but that was unfortunately sparse.
Low camera combined with the vertical FoV usually wasn't an issue, but felt restrictive in occasional spots with high or messy cover walls, or when looking onto a lower area. I'm thinking especially of a certain stealth section.
Visually, "simple" materials looked great, performance rarely dropped, and there wasn't a lot in the way of screen-space artifacts and pop-in and whatnot. More complex materials were sometimes noticeably imperfect, but still very good. Very little noticeable aliasing, too. Generally sort of blurry, although it didn't really aggravate me that much except when distant targets weren't resolving well in battle (could have been partly a DoF thing).
Style was effective and very consistent without getting boring.
Audio seemed decent.