The quantity of false informations your are giving in your post is just overwhelming
, I dont even know where to begin and if I have the courage to comment all those falacies, what I will do is I will try to comment ONLY the most incredible fallacies you came up with, I am sure I will miss some, but lets start :
I'm happy for you to challenge anything I've said. Although I can assure you that anything quantifiable can be backed up with sources.
not true, standard high end PC GPUs have either the recommended 2 Gb of GDDR5 for Nvidia or 3 Gb of GDDR5 for AMD. PS4 would have 3.5 Gb available GDDR5 memory, we will see how PCs can handle that (they cant, until the standard high end PC GPU would have 3.5 Gb of GDDR5, and thats not gonna happen before 2014).
I bolded the important bit. I've never tried to claim that the average or "standard" high end PC would be able to outperform the new generation consoles. My argument is that the overall high end position is stronger this generation than it was last. i.e. the highest end PC's are more powerful by comparison to the consoles than they were last time and that trend carrys on down through the performance spectrum. When the 360 launched the "standard" high end PC GPU would have sported 256MB of memory. Slightely less than 50% of the console. This time - almost a full year before the next gen consoles launch the "standard" high end PC is already loaded with 2 or 3GB. That's 57-86% of the new console and the gap will almost certainly close over the next 10 months now that it's known how much memory the new consoles will carry.
Not true, the ATI radeon 1800xt launched on 5th of october 2005, had 512 Mb of RAM at 48 Gb/s. So xbox 360 had the same amount of RAM as this card, with less than half the bandwidth (21.6 Gb/s).
Not true? We DO have PC's today that have more graphics memory than the PS4. This is a fact, please don't make statments like that without doing your research. No, they are not the "standard" but that isn;t the argument. They are however freely available today, almost a year before the PS4 launches. The x1800XT launched 1 month before the 360 with it's 512MB of RAM. How much RAM do you expect high end 780 and 8970 GPU's to carry?
How many GPU's were sporting more than 512 MB of graphics memory 10 months before the 360 launched? Or to be specific, how many were sporting 878MB or more since that's the same ratio that the the 6GB GPU's of today hold over the PS4. Can you imagine a 6800 Ultra era GPU sporting 878MB?
How is that better than ps4 ? PS4 will have 33.3% more amount of RAM than high end GPUs by fall 2013 (4 Gb VS 3 Gb),
You already know the standard memory sizes for the 8970 and 780GTX? What else can you tell us about these GPU's? Even if you did, your math is off. It's 3.5 GB vs 3GB. You can't include the 512MB that's assigned to the OS. PC video memory does not have this limitation.
But even when we put all that aside, the fact still remains that you're numbers are wrong. There are 4GB 670/680's and 6GB 7970's available today. I don't see this reducing in the next 10 months.
with only 30% less bandwidth (300 Gb/s VS 192 Gb/s). Thats a huge improvement VS PCs compared with the stuation of xbox360 and even more with ps3...the ps4 would be on a situation VS PCs RAM wise a lot more favorable than that of xbox360.
I find it somewhat ridiculous that you're comparing PC memory bandwidth to Xbox 360 memory bandwidth while completely ignoring the edram.
The 360 had 41% of the bandwidth of the highest end PC GPU on the day of it's launch, to its unified memory pool. It also had almost 5x that amount of bandwidth to it's edram. You don;t think that's worth of consideration?
The PS3 compared to that same GPU (7800GTX 512MB) had 88% of it's bandwidth when it launched. Far higher than the 66% that PS4 has compared to
current top end GPU's, nevermind whatever will be top end in 10 months when the PS4 actually launches. Sure compared to the 8800GTX that was high end when PS3 launched (albeit late to the party) that percentage is more like 55% but when the next generation GPU's come along it will be very comparable to to the situation when PS3 launched. The difference of course will be that the PC GPU's PS4 will be compared to will be around 6 months old compared to the PS3 which was being compared with an absolutely brand new state of the art PC GPU (they literally launched within a couple of days of each other I believe)
the wishful thinking, or I would call it blind belief is to believe that PC games in fall 2013 (this year) with their average configurations of 1-2 Gb of GDDR5 and 8 Gb of slow DDR3 main RAM, would be able to compete graphicly with ps4 games using 3.5 of GDDR5 available RAM. Unless you explain to me technically how is that even possible, I would call it blind belief.
I've not made any claim about average configurations having more memory than the new consoles. My argument is that the highest end single GPU's will be considerably more powerful in relation to the new consoles when they launch than they were when the 360 and PS3 launched. And that relative high position at the top end will carry on down through all the performance segments insofar that wntry and mid range PC's will be closer to the new consoles in performance this generation than they were last generation. Thus the likelyhood of full fat consoles ports to PC is more likely this generation rather than less.
There are a whole host of other reasons to expect more cross platform games on PC at the start of this generation compared to last and for those multi platfrorm games to be graphically comparable to exclusives on the consoles that I won't get into in this post... I think I've abandonded the fiance for long enough already tonight!