Well that's what we're discussing, whether people who've bought console games will have a choice or not.
May not be the same experience but these kinds of policies as well as other popular digital entertainment may prod some gamers to seek out other alternatives.
The question is do those alternatives exist?
They certainly could, but do the economics make sense and IMO right now they don't.
It only takes one must have game to sell a console. If your friends are playing Modern Warfare 7 then Angry Birds 9 is really not all that appealing regardless of how powerful the hardware it runs on is.
As successful as a very small number of iOS games have been it's still difficult to justify large development expenditure in the space, and the successful games aren't those that appeal to the traditional console market.
I do see in the longer term hardware becoming irrelevant, and what are "consoles" today becoming software platforms and services, available across a range of devices. But I think we'll see a transition to primarily online purchases and rentals in the space before that move happens.