Games perfectly fine for me and my 12400f blew through shader comp.
People need to remember that PS5 isn't a slow gaming machine, GPU wise it's 6600XT/6650XT (Maybe even 6700 with console level optimisation) so just to match PS5's resolution, frame rate and graphical quality you'll need a GPU level with a 6600XT/6650XT (Maybe even a 6700)
Users are also just cranking the quality settings right up, I have no idea what quality settings are equal to PS5 (Alex at DF will no doubt come to the rescue) so I think the game is fine.
There's just a lot of users on STEAM with systems that have roughly the same GPU performance as PS5 running Ultra settings or systems slower than PS5 cranking quality settings up and then getting pissy when they get poor performance.
I feel this game is at the point we were always going to reach with PC ports, the base line has moved from a 1.84Tflop GPU to one that's 10.2Tflops and most PC's aren't up to that level and people are blaming the game.
Is there performance issues? Maybe. Is there room to improve performance? Maybe.
But people with RTX 2060's etc, etc need to keep their expectations in check as their GPU is a good chunk slower than PS5 in pure raster work loads.
PS5 is native 4k at 30fps or native 1440p at 60fps so native 4k 60 at PS5 settings is going to need a monster GPU likely in the 7900XT/4070ti range which not a lot of people have.
An RTX3060 is around the same or slightly weaker than a 6600XT/6650XT in the PC space so that GPU in the best case going to match what PS5 can do.