For any of the young'un's on this forum that want to know what it was like in the industry years ago, check this out. Its a long article, but if you have the patience, its a good read.
http://www.gamespot.com/features/3d/index.html
I still remember the day I saw Lara Croft running around, in full bi-linear filtered glory on the voodoo1.
Another one for me was seeing Unreal for the first time (in glide), that fly by demo was awesome. Till this day, I still haven't seen anything that has opened my eyes as much as Unreal did. Who could forget the first time you walk in to an outdoor environmnet, seeing the detailed sky, water, flying creatures and the massive terrain etc... Not saying that there aren't better looking games today, just saying that for its time, it was years ahead.
After seeing the gameplay footage of DoomIII, I think that game will finally topple Unreal for me.
Fuz
http://www.gamespot.com/features/3d/index.html
I still remember the day I saw Lara Croft running around, in full bi-linear filtered glory on the voodoo1.
Another one for me was seeing Unreal for the first time (in glide), that fly by demo was awesome. Till this day, I still haven't seen anything that has opened my eyes as much as Unreal did. Who could forget the first time you walk in to an outdoor environmnet, seeing the detailed sky, water, flying creatures and the massive terrain etc... Not saying that there aren't better looking games today, just saying that for its time, it was years ahead.
After seeing the gameplay footage of DoomIII, I think that game will finally topple Unreal for me.
Fuz