https://www.giantbomb.com/videos/nite-two-at-e3-2018-phil-spencer-of-microsoft/2300-13389/
The usual conversational, candid interview. Some points:
The usual conversational, candid interview. Some points:
- Sees an opportunity for next-gen consoles to focus on frame rate more, both in continuing to support variable frame rate tech and supporting >60 fps. Also looking to change the CPU and GPU power balance to be less overwhelmingly in favor of the GPU.
- Game streaming will (for the near and mid-term future) supplement traditional game sales. Phil believes it is a way to bring high-fidelity and deep gaming experiences to people who can't or won't purchase a dedicated device.
- Studio expansions were enabled by recent organizational changes. There may be more to come.
- Cross-play should be a thing.
- Game Pass is again intended to supplement traditional game sales. Phil understands people want to "build their game collection". Also sees Game Pass as a way to get more Japanese games onto Xbox since it requires a smaller commitment from the publisher than a retail release.
- Looking to continue to expand Game Pass on console and extend it to PC.
- Game Pass and Streaming intended to give gamers more choices on how and where they play games.
- Early numbers show Game Pass subscribers play more games and buy more games.