Finally had a chance to watch the PC show. Pretty good, IMO. Quite a few games are now on my radar, although there were also quite a few games that have been announced and known about for a year or more (like Killing Floor 2, which is still in early access).
Either way worth it just for the closing speech from Warren Spector. Consoles still may get the majority of focus from the major publishers for AAA games development, but it's nice to see that PC exclusive AAA game development is actually growing again. And the indie dev. scene is obviously PC centric for the vast majority of indie developers.
Looking at the past 2-3 years, I now realize that probably 90-95% of the games I play now are indie developed games as the gameplay is generally far better than much of the AAA fluff, IMO. Part of that is that I've never been into open world games (basically just MMOs without the social aspect, which makes them super boring to me) and open world games seem to be the focus for many AAA games. Hell, does UBIsoft even make a AAA game that isn't an open world game? Hell, even the next Final Fantasy game is just another generic open world game. /yawn.
Watching the Total Biscuit Co-optional podcast just brought into focus how many AAA games are just generic 3rd person over the shoulder open world copy cat games. The pointed that out with many of the UBIsoft games (Tom Clancy must be rolling over in his grave) and especially with Horizon: Zero Dawn. Perhaps that's why I'm not as impressed with that game as many on this forum. Hell, they even thought the latest God of War felt like it's being influenced by 3rd person over the shoulder open world games and 2 of the hosts were huge GOW fans! Anyway, I'm rambling now.
TL: DR - glad to see that there's been a huge resurgence in PC game development.
Regards,
SB